Next version is up at
http://www.legendsofyore.com and Android (iTunes to follow as always). The update includes a lot of new areas, monsters and items. In addition there's a lot of new features:
- Paid pre-activated version on Android
- 3 new dungeons
- Few new areas
- 50+ new items
- 30+ new monsters
- More bug fixes
- Add Head shot for Archer
- Add Bezerk for Warrior
- Add Arror Hail for Archer
- Add Skull Crack for Warrior
- Fix snake rotation issues
- Explosion Spell
- Telekenisis/Move Spell
- Cracked walls
- Can now wear cloak and armor
- Archers have a chance of disarming traps
- Trapped containers
- Add static map support for the overland
- Don't lose quest items with no room in inventory
- Passive monsters
- Panned view can now stay in place
- Cursors work with move lock on
- Bear traps for archers
- Fix remote upgrade
- S'thel dungeon fix for iPhone
- Add cursor switching for gba players
- Add IAP for iOS
- Add IAP for android
- Add meditation for wizards
- Make charge potions stronger
- Fix Aria dungeon gimped containers
- Fix 0 HP bug
- Fix Dondheim starting location
- More chance of monsters spawning in mid-room
- Fix slot message location
- Message for kill monsters
- Overland maps via XML
- Shop configuration via XML
- Fix golem and snake path finding issues
- Remember whether we were going up or down stairs in save
- Respawn on failed dungeon entry prevented
- Quick slots now auto-refill
- Snail speed fixed
- Add support for chances on predefined items
- Split image sheets
- Elders now indicate when the next quest is
- Level statistics made more interesting for higher levels
- Message for no connection to saves
- Add item info for shop
- Include class details on info screen
- Full inventory now visible
- Make S'thel dungeon harder
- Reduce sell value for items
- No more double rewards for quests
I've also been asked to produce a paid for version for android and iPhone that doesn't rely on in-application purchase - interesting I think that theres a large contingent of people who just hate IAP of any sort. I'm working on these of course.
Any feedback, thoughts, questions or bugs reports appreciated.
Kev