Well there some parts of the flash IDE I'd hate to be without like say, layering movieclips for sprites. I haven't really touched any of the third party flash stuff. Are they worth it? Like, how do you go about creating movie clips and SVG (vector graphics) and whatnot. I don't see anything getting much better than flash as far as managing movieclips and certain timeline things and I'm impartial to any of the actionscript editting options that might be included as long as I'm able to organize my actionscript within one centralized area and not-spread out through 20 billion movieclips D:.
Well thanks for the help everyone. I'm gonna poke around at gotoandPlay and google some more. See where that gets me.
Grapfrukt: that would be pretty awesome. Even maybe just a nice clean example. The syntax wont take me too long to pickup. The main problem I'm having is that flash isn't like a traditional IDE with source files that you run directly. All the source is run from the timeline and I have no idea how to go about integrating the structure of code in the timeline with structured code in source files so to speak. Always ends up a big mess for me.