BlockWorld is set in a game set in a world made of cubes. Probably sounds somewhat familiar...
I started writing it in December after playing Minecraft for a couple of days. I thought Minecraft was *AWESOME*. I have yet to see any design and development decision in minecraft which I feel is even remotely questionable. I am in awe of many of the development and design decisions in Minecraft.
After a couple of days playing Minecraft, I'd built a portal to the Nether. Then I built a new world, and made another portal.
Then I set about trying to build something similar, only somehow better. Worst case, it gives me something to do whilst Notch adds new features to Minecraft!
I have to say, there is a lot more work involved in doing this than I initially anticipated.
To run, you can download
http://hughperkins.com/blockworld/blockworldbootstrap.jar , then run like this:
java -jar blockworldbootstrap.jar
Or, you can use the following link to run it automatically:
http://hughperkins.com/blockworldws/blockworld.jnlp Requirements:
- java 1.6
- opengl 2.0 or higher
- Windows, linux
Feedback I'm looking for? I guess, moral support would be good :-P Also, where you think this could go. Generally speaking, with the exception of the whole voxel part, on the whole I'm trying to make decisions that are different from Minecraft, though that's really a challenge, since Minecraft is so perfect!
Colored light:
Crafting book:
Free draw map:
Achievements:
Craft a teleport: