So if I can make a decent action game, I can expect to earn ~ $1200?
Nix can you link to some of your friends games/portal accounts?
They wouldn't have portals because the whole point is that other portals buy exclusive rights, but the guy who made this (benologist):
http://www.kongregate.com/games/5minutesoff/survivosaur (he also runs this site:
http://playtomic.com/) has earning money on the Flash market down to a science. Psyflash also does quite well:
http://aethosgames.com/cat/1/Our-Games/newest-1.htmlhttp://armorgames.com/play/7050/professor-spelunkington this was made by a pair who makes Flash games often, and it sold well on the market (despite not being a huge success once it was actually released)
http://armorgames.com/play/6804/pixel-purgeYou can just browse through this list
http://www.flashgamelicense.com/report_top_accounts.php and look at this FGLopedia entry to see what those numbers mean:
http://www.flashgamelicense.com/view_library.php?page=ml-cl-faqJust to be clear, I don't really
like the Flash market. It's restrictive and not conducive to boundary-less creativity and exploration. You can't just make games and expect them to be well received. You have to make and design games
for the market with the intention of selling them, and being able to do that reliably takes practice and experience.