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TIGSource ForumsCommunityDevLogsDigger (working title)
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Author Topic: Digger (working title)  (Read 958 times)
frederiksen
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« on: May 07, 2011, 04:02:46 AM »

So, i've always wanted one of these devlog things.
Here's the game so far:
http://home.arcor.de/barthat/digger/index.html
(i won't put in any screenshots because it's so de**g ugly)

History: I started a jump'n'run game and for some reason i thought i needed pixel perfect collision. I never got the collision working well enough for a j&r but along the way i saw that i could very easily destroy/change the landscape. So i started working on something with digging and stuff(those were pretty literally my thoughts). I was sure that i'd come up with some bithching game mechanic until i'm done with the prototyping. But no luck so far. (bad idea: having no concept and reading the devlog for "the salvage", suddenly all my new ideas resembled it a bit too much). So to get a bit away from that i'm asking for your ideas. That i can steal. wait...
« Last Edit: May 07, 2011, 07:07:53 AM by frederiksen » Logged
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