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April 18, 2024, 05:39:07 PM

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TIGSource ForumsDeveloperDesign1st Person Dungeon Crawlers
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Author Topic: 1st Person Dungeon Crawlers  (Read 21497 times)
PowRTocH
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« Reply #40 on: June 11, 2011, 03:22:46 PM »

Yeah because they're talking about the dum ones like Etrian Odyssey.
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« Reply #41 on: June 12, 2011, 12:37:06 PM »

How can you like Wizardry but not EO? They're basically the same game, except Wizardry is even more "repetitive", "grind-based" and "frustrating."
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PowRTocH
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« Reply #42 on: June 13, 2011, 01:30:27 PM »

I don't like the fact that my party is made up of lolis and the super boring quests among other things. The touch screen mapping is annoying at best, and while the graphics are really nice other than the portraits, it doesn't leave much to the imagination. As far as Atlus' new ones I like The Dark Spire and SMT: Strange Journey. Speaking of which I'm going to go play the latter.
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« Reply #43 on: June 13, 2011, 03:34:25 PM »

I dunno, I like the touchscreen mapping in EO, it's pretty satisfying save for the tutorial at the beginning. I prefer the approach of the old Wizardry games though, i.e. no in-game map at all. For me, having to be careful and getting to know the level layouts (which some people mistake for "repetitive grinding") is part of the appeal of these games and adding dynamic in-game maps sort of takes that away.

EO's system is a decent compromise. But then again, so is The Dark Spire's (not developed by Atlus btw), which is a better game overall I think. Also, Strange Journey is a pretty great game despite the dynamic maps, so...
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« Reply #44 on: June 14, 2011, 04:52:26 PM »

Love the Quake colors.  Hand Fork Left Hand Knife Right


we're making this happen
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baconman
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« Reply #45 on: June 17, 2011, 03:53:09 AM »

 Wink Hand Thumbs Up Right That's good to see. Smiley
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« Reply #46 on: June 17, 2011, 08:49:14 AM »

I absolutely LOVE 1st person Dungeon Crawlers and one game (or more!) of this kind is in my todo list. Actually I had already started doing it in "semi-3d", but the programmer quit Sad
http://www.youtube.com/v/8FwynbJg4eQ?version=3


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Nix
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« Reply #47 on: August 25, 2011, 10:43:33 AM »

I haven't read this thread

http://www.grimrock.net/
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DrDerekDoctors
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« Reply #48 on: August 25, 2011, 11:10:11 AM »

I haven't read this thread

http://www.grimrock.net/


I want this game more than oxygen. Tongue
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Nix
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« Reply #49 on: August 25, 2011, 11:18:59 AM »

qft
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« Reply #50 on: August 25, 2011, 01:52:00 PM »

I haven't read this thread

http://www.grimrock.net/


Dear god.  Kiss
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« Reply #51 on: August 25, 2011, 02:17:28 PM »

Shit looks so cash
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poe
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« Reply #52 on: August 25, 2011, 02:31:33 PM »

I was making one, but now looking at that...

MUST WAIT FOR AWESOME GAME
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moi
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« Reply #53 on: August 25, 2011, 05:01:50 PM »

I would take this game behind the school and make babies with it
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subsystems   subsystems   subsystems
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« Reply #54 on: August 25, 2011, 05:13:11 PM »

I like Ultima Underworld and Arx Fatalis.

Me too, me too.




Same thing, sheldons. Shrug  I really liked being able to draw new enemies/shtuff.
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« Reply #55 on: August 25, 2011, 05:43:51 PM »

I think the more dungeon crawlers, the better. Just makes yours unique.
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JasonPickering
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« Reply #56 on: August 25, 2011, 06:29:44 PM »

so how does one go about making these with a 2D engine? I always wondered that and came with an idea for one, but have no idea how to do it.
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Player 3
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« Reply #57 on: August 25, 2011, 06:39:35 PM »

I haven't read this thread

http://www.grimrock.net/


Sweet mother of...
Totally would waste fifty bucks for!
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« Reply #58 on: August 25, 2011, 07:47:42 PM »

I haven't read this thread

http://www.grimrock.net/

Holy... That's sweet Screamy
Is it realtime 3D or prerendered?
[EDIT]
Oh, it's realtime 3D, nice... A good combination of realtime 3D graphic with old style gridded movement dungeon crawler.
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Nix
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« Reply #59 on: August 25, 2011, 07:49:31 PM »

it looks pretty real-time to me
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