Dear TigSource community,
I'd like to introduce here a game project I've been involved into during the latest months :
Mr Cleaner, Adventures in Time.Background : In a laboratory located in the future, a Scientist is conducting experiments on
time travel. Unfortunately, during the experiment, a large amount of
radioactive cores are spread through time, all around the ages.
In order to save mankind from a massive radioactivity poisoning, he sends a Robot to
clean all this mess, and bring back the cores to his lab.
Todo list :* Improve the camera alignment on some of the levels.
* Re-write the main menu.
* Add an online leaderboard.
* Think about some sort of achievements.
* Title Screen* Tutorial, gameplay details : 100% done.* Fix the save system, currently disabled.
* Joypad controls
* Add the music tracks : 90% done. (oh, it's enuf)* Tweak the sfx (that are quite annoying atm)
* Visually pimp the few latest levels : 100% done.Download Link :Here's is a Win32 playable version of the game. Please keep in mind it's an alpha version (some of the levels might be unplayable, some are not completely re-skinned, and the sfx might sound really annoying atm). Any feedback is welcome...
MrCleaner Win32 Version 0.9.0 download link.Official website :
http://www.mrcleaner-thegame.com/Changelog :V0.9 :
- Added a tutorial, with a nice text to speech.
- When when a core is located on target, its color turns from red to cyan.
- Fixed a few crashes.
- Added a few musics.
- Updated the shape/rendering of the teleporters.
V0.8 :
- Added a few new musics.
- Improved the Game introduction.
- Improved the In-game menu.
- The visual re-skin of the 49 levels is now done.
- The game's replay is working, but might be disabled/buggy in this release
V0.7.3 :
- Added a few new musics.
- Game introduction.
- Game's replay is now working.
- In-game menu was improved.
V0.7.1 :
- Prevent constant update of the HUD time window.
- checked level1 0 - 5
- player.nut - added Test level checkbox on PLAYER, for direct execute level with F5 key
when is True
- Test mode OFF (sorry i forgot OFF this flag)
- in-game menu added [Menu]/[Restart]/[Back] - close pause menu with ESC or button Back
- Draft tutorial level.
- Added the skeleton of the tutorial's coroutine.Controls :Rotate CCW, CW : Left, Right arrow keys
More forward : Up arrown key
Validate/Trigger Bomb : Space bar
Back to main menu : Esc
Minimum hardware requirement : NVidia GEForce series 8000 or ATI Radeon series 3000 graphics card
Intel graphic chips are more than likely to make the game crash.
About the project :This game was entirely written and level-designed by
Andy, who decided to implement a
Sokoban-like game with
GameStart3D in order to test the engine.
It turned out the game was
completely functional in 2 weeks of time, with a set of 50 levels partially designed. He made the initial placeholder graphics with Blender3D, wrote the game in Squirrel, and then entered in contact with me.
As the game was fully playable, Andy asked me to refine the visual side of the game, which I was glad to accept.
The game originally looked like this : And the 3D assets I re-designed made it look like this :As the game includes 49 levels, we decided to split it into 7 eras, that the player should travel thru, from the Stone Age to a Distant Future ruled by computers.
At the moment, the graphics of 6 eras out of 7 are almost completed (Stone Age, Egypt, Greece, Middle Age, Industrial Revolution and Post-Nuclear Age) and I'm about to finish the latest one.
After that, I'll have to re-skin the whole game's UI, and we'll probably have to fix some bugs here and there.
As I feel that this project is about to be
completed, we might be looking for beta-testers,
feedback and possibly a few
bug reports will be greatly appreciated
That's why I opened this thread here.
I'll post my latest progress regarding the visuals of the game, and we'll try to post a link to the Win32 version of Mr Cleaner asap