I've begun working on a new game. It doesn't really have any gameplay yet, and I don't know what exactly the goal will be.
One thing I want is that each time you move a tile, everything else updates a step as well (think old roguelikes)
I'm toying with having an open-ended world you explore. You'd need to find some items and/or defeat one or more bosses. The world would be procedurally generated, thus allowing some form of replayability.
Combat would be your standard, move into enemy to attack enemy thing. Nothing really original about this project, it's just a learning experience for me (my first real project with C++)