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TIGSource ForumsCommunityDevLogsTick Tock Isle
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Author Topic: Tick Tock Isle  (Read 37494 times)
JaJitsu
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« on: May 31, 2011, 01:22:50 PM »

Tick Tock Isle is out!
Get it on Itch.io or Steam

Hello TIG, this is the development log for my project, Tick Tock Isle.

‪About: As the spiritual successor to Cat Poke, Tick Tock Isle plays like a point and click platform game that relies heavily on story, character interaction, creative thinking, and poking.‬

4/10/15 UPDATE:


Four years ago we spent an entire summer designing our biggest game yet: Tick Tock Isle! Unfortunately, we didn’t have anyone to program it beyond a demo, so it lingered in our unfulfilled dreams folder. We decided to make our dream a reality and began programming the game ourselves in secret—not wanting to disappoint anyone were we not to succeed in this endeavor. As completion draws close, we have decided to make known that we will not be stopped in making TTI a reality for the summer of 2015.







« Last Edit: December 16, 2015, 09:07:13 AM by JaJitsu » Logged

Fireshaw
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« Reply #1 on: May 31, 2011, 01:23:20 PM »

Reserved for when I have something to add here.

Summoned to the long abandoned Tick Tock Isle, Nicholas Strike--horologist extraordinaire--is sent into the past to save the present.  Who sent him into the past?  Since when did the present need saving?  Will he poke cats?  These questions and more will be answered when you play Tick Tock Isle!  Coming this fall on the internet!
« Last Edit: June 12, 2011, 10:29:08 PM by Fireshaw » Logged

MaloEspada
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« Reply #2 on: May 31, 2011, 01:25:35 PM »

took you long enough, jason

i freaking can't wait for this
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handCraftedRadio
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« Reply #3 on: May 31, 2011, 01:28:13 PM »

Graphics look great so far!
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jotapeh
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« Reply #4 on: May 31, 2011, 02:14:46 PM »

I never got to play Cat Poke due to it being for Windows but the playthrough video gave me warm fuzzies, as do these teaser graphics.

So I guess what I'm trying to say is Kiss
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Sheepolution
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« Reply #5 on: May 31, 2011, 02:28:18 PM »

I'm in love with the graphics! Seriously, the background looks amazing! Kiss
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HöllenKobold
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« Reply #6 on: May 31, 2011, 02:30:54 PM »

But will there be a cat in this?
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Nugsy
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« Reply #7 on: May 31, 2011, 02:35:48 PM »

Who did the coding for Cat Poke?

Love the style of this btw!
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JaJitsu
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« Reply #8 on: May 31, 2011, 10:14:35 PM »

@thernz Most likely yes.

@Nugsy I did the coding on Cat Poke, but it was in multimedia Fusion.
I want to focus on just the art for this one.

I am also thinking this could be a browser game done in flixel or flashpunk or something.

I had someone offer to program it for iOS devices.

Do you guys have a platform of choice?
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Fireshaw
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« Reply #9 on: May 31, 2011, 11:49:40 PM »

Do you guys have a platform of choice?
My vote is for WonderSwan.
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RSD
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« Reply #10 on: June 01, 2011, 06:21:32 AM »

I loved Cat Poke Kiss if i wasn't occupied i would have done it in XNA (lets you do windows, xbox aaaand windows phone) Good luck finding someone!
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jotapeh
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« Reply #11 on: June 01, 2011, 06:27:04 AM »

I am also thinking this could be a browser game done in flixel or flashpunk or something.

I had someone offer to program it for iOS devices.

Do you guys have a platform of choice?

I'm happy with either, but if you plan to monetize it's probably smart to do both Smiley

Also if the gameplay is very similar to Cat Poke, it's probably simple enough to do once in Flash and then export to AIR for iOS (once they release AIR 2.7, which actually has impressive performance on iOS.)
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Destral
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« Reply #12 on: June 01, 2011, 06:57:14 AM »

Nice background art. Point and Click platforming sounds intriguing too. :D
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MaloEspada
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« Reply #13 on: June 01, 2011, 11:59:11 AM »

Flash would be ok, I guess.

I don't like the idea of releasing this on iThing-only, though...
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googoogjoob
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« Reply #14 on: June 01, 2011, 10:48:08 PM »

I don't like the idea of releasing this on iThing-only, though...

if this happens i will kill a puppy

i will kill all of the puppies
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« Reply #15 on: June 02, 2011, 12:12:23 AM »

Go HTML5. Use Phonegap to get it on iThingy for money and website so everyone else can play =)
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hyperduck
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« Reply #16 on: June 03, 2011, 01:39:41 AM »

Looking good Jason!
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JaJitsu
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« Reply #17 on: June 03, 2011, 10:41:10 AM »

A bit of an update:

PleasingFungus is awesome and offered to be the programmer for the project.
We got a few offers for the musician spot, so we are going to take a week to decide.

This was a busy week for me so I didn't get much art done.

here is a sprite for the main character:
[removed image]

And also a snip of the early concept art I made for him:
[removed image]
« Last Edit: June 30, 2014, 09:13:04 PM by JaJitsu » Logged

hyperduck
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« Reply #18 on: June 04, 2011, 01:54:40 AM »

Lookin' mighty fine, kinda reminds me of tintin, the main character that is. Can't wait to see (and hear!) more!
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PleasingFungus
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« Reply #19 on: June 07, 2011, 09:25:09 PM »


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