BlueSweatshirt
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« Reply #160 on: June 10, 2011, 02:55:58 PM » |
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They could remove some features from the tablets (like other people suggested) to make them more affordable. I don't see a good reason why they would absolutely NEED cameras or microphones for instance. Or why they couldn't make the screen a bit smaller.
It's possible that they included those to ensure connectivity to the 3DS. I recall Nintendo mentioning something about both of those devices working together for games or something. So I'd assume that's why, or perhaps at least part of the reasoning.
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Danmark
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« Reply #161 on: June 10, 2011, 03:52:39 PM » |
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How to reduce WiiU controller price while retaining the features everyone cares about anyway: remove camera and mic. AFAIK the cost of shit-tier cameras and microphones is basically negligible compared to small LCDs. Anyway, none of this seems like a big deal to me. Nintendo releases new, overpriced hardware, packed with gimmicks of suspect functionality. Perhaps ten good games are released over the machine's lifespan, of which one or two actually make good use of the hardware. Nonetheless, ever-loyal fanboys, soccer moms, and hipsters love it. The world keeps turning.
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Anarkex
Level 1
Still dope.
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« Reply #162 on: June 10, 2011, 07:58:35 PM » |
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i'd be a lot more optimistic about this whole controller thing if it were built as part of an arcade cabinet instead of a regular videogame console.
Close enough?
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Snow
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« Reply #163 on: June 10, 2011, 08:31:52 PM » |
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Unless this was mentioned, it would be interesting to play separate individual games on the controllers - so you could use them temporarily like a handheld console. Then when everyone got bored of 1 game, they could all play different games for a while. Another cool thing would be if you had muliplayer games being played on the controller and use the tv as a map or show progress of all players. This could be interesting.
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swordofkings128
Level 6
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« Reply #164 on: June 10, 2011, 09:58:00 PM » |
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Man what the hell is wrong with just a regular freakin' controller with regular ass buttons on it. please ms/sony, make a console that goes back to the basics! oh well. As long as the new Halo trilogy doesn't have motion controls, I'll be a happy camper.
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[RM8]
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« Reply #165 on: June 10, 2011, 11:13:15 PM » |
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[RM8]
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« Reply #167 on: June 10, 2011, 11:28:47 PM » |
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It's going to suck for fighters
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letsap
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« Reply #168 on: June 10, 2011, 11:31:43 PM » |
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No matter how many times I see it I love the way the LHC looks. It's like something from a Megaman stage.
On the Wii U: So pumped. SO pumped. I figure a lot of developers won't use it to the fullest, but the ones who do will make things that are extremely cool. Also interesting is how the Zelda demo was rendered realtime, that in mind how good of a representation of the system's strength is it? Do we know solid specs yet?
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filosofiamanga
Level 1
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« Reply #170 on: June 11, 2011, 07:48:06 AM » |
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I guess Wii U will be released on December 21 of 2012, so the world will end.
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halk3n
Level 1
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« Reply #171 on: June 11, 2011, 08:21:07 AM » |
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I wanna ask you guys something. Due to Nintendo's reasoning of keeping the "Wii" brand name for Wii U, do you think that maybe Nintendo is lacking some foresight on the current market situation?
My real question here is, are the Wii customers around anymore? Do they even exist? Was the Nintendo Wii more of a contemporary cultural/social phenomenon that has reached it's phase and is permanently dying off?
I feel like the Nintendo is treating these Wii customers as if they were hardcore gamers and that they'll gobble up this next piece of golden hardware. I believe that the Wii brand isn't as transitory as Nintendo desperately believes it to be.
I think for the first time (no wait, the second time), I'm a little worried about Nintendo's future.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #172 on: June 11, 2011, 08:25:30 AM » |
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wii is still the best-selling console i believe. not just in terms of total consoles sold but also in terms of how fast they are selling. for that reason they probably want to keep the wii name
yep, i just checked: wii's are still selling at double the rate of either the xbox or the ps3 -- both worldwide and in the US. if you add up the xbox360 sales and ps3 sales for any given week for the past few months they barely surpass wii sales when combined, some of the time
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Theophilus
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« Reply #173 on: June 11, 2011, 10:14:03 AM » |
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wtf dood looks like an ipad
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Slide20xl
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« Reply #174 on: June 11, 2011, 11:50:08 AM » |
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Dear god. I don't really do RTS personally.. but the possibilities...
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SirNiko
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« Reply #175 on: June 11, 2011, 01:11:05 PM » |
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The WiiU will work with Nintendo's current target market of "Non gamers", it's just a question of whether or not grandma and grandpa can be convinced to buy a WiiU when they can still play Wii Bowling on their Wii. If they do, Nintendo can repeat what they did for the Wii - target gamers with Nintendo's typical line of AAA titles based on established franchises, and lure in non-gamers with intuitive touch and motion controls.
What I'm not sure about - does Nintendo require developers to shoehorn in touch and motion in their games even if they don't quite fit? While a lot of games benefit from motion control (See my examples of Twilight Princess and Trauma Center above) there are lots of perfectly good game concepts that just don't need it at all. With the WiiU capable of making games that are graphically on-par with Xbox and PS3, developers might opt to make WiiU games that just ignore touch and motion in favor of traditional control schemes. Wiiware has some of this - titles like Megaman 10 and Final Fantasy: The After Years didn't use any motion control, even in the menus, but of course this were essentially ports.
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JoeInky
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« Reply #176 on: June 11, 2011, 01:13:55 PM » |
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Well, Nintendo didn't make 3D a requirement for 3DS games, so I don't see why it should be a requirement here.
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[RM8]
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« Reply #177 on: June 11, 2011, 01:28:28 PM » |
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There are tons of Wii and DS games that don't require motion or touch controls, and they're usually better So no, Nintendo doesn't force anyone to use them.
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ஒழுக்கின்மை (Paul Eres)
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« Reply #178 on: June 11, 2011, 01:29:43 PM » |
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nintendo also didn't force people to use the A, B, START, and SELECT buttons -- there are nes games that just use the directional buttons and perhaps a single action button. an example is pac man
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[RM8]
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« Reply #179 on: June 11, 2011, 06:24:59 PM » |
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I'm so buying a pair of these Classic Controllers: They're pretty much GameCube controllers
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