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April 29, 2024, 02:39:47 AM

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TIGSource ForumsDeveloperPlaytestingGridquest
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Author Topic: Gridquest  (Read 2124 times)
Pixelthief
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« on: June 10, 2008, 05:27:59 PM »

http://www.create-games.com/download.asp?id=7169

Gridquest is an epic sprawling action/RPG in the vein of Diablo and Rogue, at the same time! Controlling a hero across snow drifts, islands, castles, rivers of blood, ancient crypts and everything inbetween, this game boasts not mindless combat and character grind, but devilish puzzles and mazes to boot. Created entirely in TGF (The Games Factory), the engine handles some 80 different monster types, with 20 unique spells and a "Diablo-Style" inventory system with 3000 different possible items. Furthermore, many dungeons are randomly generated, and the all-powerful save/load system allows you to save your progress ANYWHERE and load it from that exact spot, even in the middle of a largescale battle! (Though maybe not boss rooms, for some balance concerns :p). A real-time "pseudo-lighting" system makes exploring caves with naught but a lantern a daunting task, and modular .INI loading levels mean anyone can create their own as they see fit. Playable entirely with either the keyboard or mouse, Gridquest offers up solid controls that should be intuitive to anyone familiar with the genre and easy for the rest to pick up. And as icing on the cake, the entire game was produced in TGF (www.clickteam.com), and is released completely open-source!


Worth hours of gameplay and high replayability, Gridquest is one of those truly epic scaled Click games. Give a click on that old download button; its definitely worth it. And feel free to distribute it FREELY anywhere else on the web.





3.46 megabytes download, and works on all conventional windows platforms.
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Ivan
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alright, let's see what we can see


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« Reply #1 on: June 11, 2008, 07:39:20 AM »

I read that as GrindQuest at first.
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http://polycode.org/ - Free, cross-platform, open-source engine.
William Broom
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« Reply #2 on: June 11, 2008, 03:53:39 PM »

Isn't making a large-scale RPG on The Games Factory kind of like making a sculpture out of gravel and butter?
Whatever, though, I'll give it a try when I have time.
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Pixelthief
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« Reply #3 on: June 11, 2008, 04:14:47 PM »

Yes it was no easy feat, and yes its still slightly unstable; I've gotten seemingly random reports of crashing, but many people experience nothing at all.

To be more precise its like trying to make a sculpture out of gravel and butter using a spoon.
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Melly
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This is how being from "da hood" is like, right?


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« Reply #4 on: June 11, 2008, 05:53:55 PM »

Now that's impressive. Masochistic, but impressive.
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Feel free to disregard the above.
Games: Minus / Action Escape Kitty
William Broom
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« Reply #5 on: June 13, 2008, 05:31:46 AM »

Service unavailable?? Graah!  Evil
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Pixelthief
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« Reply #6 on: June 13, 2008, 09:44:07 AM »

it goes offline every once in a while, but usually only for 60 seconds at a time, so just clicking on it a few times and you'll reach the server
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