Hey! Check this link:
http://imgur.com/a/5rgKAIt is about...
Some layouts for a demo level. We plan having two kinds of bandits, long range. We have 'cogs' and 'flowers' too, static obstacles. A couple of bosses planned.
I find the design uninspired/boring. And dull.
And the dungeon is not linear at all. And ugly.
The story is about being attacked by some bandit gang. After killing all of em with no mercy, you arrive to some kind of abandoned temple, with a barricade and a bandit boss.
The temple has been closed since ever, they live in a anteroom.
After that, is you approach to the temple, there's and locked door, in fact, but it opens for you!
Inside, a dark and cold artificial cave, reformed into a prision. Small enemies like bats and stuff.
Exploring the cave, if you reach the '*' point, you will activate the heating system
All the torches and fire sources will get lit, and hurt you if touched...
Also, after that, you can fight a boss returning to the entrance of the temple.
How could it work? I did the sketches fast, and not thinking in the story-gameplay-etc..
But I think it can be used as a base for further modifications.
What do you think, people?
Thanks for your time