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TIGSource ForumsDeveloperArt (Moderator: JWK5)ascii animator
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Conchobhar
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« Reply #60 on: December 04, 2012, 10:31:04 AM »

Cause if you're gonna bring up an old thread why not bring up an old meme? XD

I'm gonna make something with this thing first chance I get because I like animations and ascii art and programming and I'm sure I can have some fun with this. Smiley I mean it's got layers and everything, what's not to like?

Also, eigenbom, I LOVE THE ROBOT WALKER THING.
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eigenbom
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« Reply #61 on: December 04, 2012, 01:33:45 PM »

Cheers have fun!
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Tumetsu
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« Reply #62 on: December 09, 2012, 02:33:20 PM »

This is very nice. Got it working on Mac too with Wineskin Smiley
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Trihook
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« Reply #63 on: August 29, 2013, 12:10:06 PM »

Would it be possible to add an option to use fonts that have more than 256 characters?
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eigenbom
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« Reply #64 on: August 29, 2013, 02:51:50 PM »

Hey Trihook, I don't have time to maintain this anymore, but I had a quick look at the code and found that the 256 character limit is hard coded in a few places. For example, here:
https://bitbucket.org/bpio/ascii-paint/src/e2d38a44c4888f67d019e6af19f54f6f77155889/src/symbols_widget.cpp?at=default

If you know a little c++, then you're more than welcome to fork the code. It's generally pretty clean and modular. You'd have to replace the void* array with something that stores the length, like a std::list, or a TCODList or whatever is included with libtcod. The other adjustment would be the file format, as I probably use a single byte for each character. To support more than 256 you'd have to change that to a short.

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