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TIGSource ForumsCommunityDevLogsJunk Jack Iphone
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xsx
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« Reply #20 on: August 31, 2011, 02:42:51 AM »

We are doing a lot of things, very busy days! Gomez I will post an update soon.

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xsx
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« Reply #21 on: August 31, 2011, 09:27:08 AM »

New update:

An ingame building, with backlayer and frontlayer (and pavements!) fully working thanks to Jack:



And some materials we've created for the buildings!



That's all we have for today.
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Destral
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« Reply #22 on: August 31, 2011, 04:32:14 PM »

Graphics are pretty, and the game itself looks interesting. Looking forward to seeing progress on this one Smiley
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antymattar
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« Reply #23 on: August 31, 2011, 10:37:47 PM »

If you abandon this game, I am going to go to your house and eat your family!  Tiger
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xsx
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« Reply #24 on: September 01, 2011, 12:31:40 AM »

Why we should abandon the game? No way!  Coffee
« Last Edit: September 01, 2011, 01:27:12 AM by xsx » Logged

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xsx
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« Reply #25 on: September 01, 2011, 08:03:49 AM »

We have craftable chests which can contain stuff!  Gomez
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antymattar
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« Reply #26 on: September 02, 2011, 12:00:30 AM »

We have craftable chests which can contain stuff!  Gomez
Will you have enemies? How about digging enemies? How about dwarfs? Will you have Dwarfs? What about HFS? Will you have hfs?
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xsx
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« Reply #27 on: September 02, 2011, 06:10:06 AM »

Maybe,Maybe,Maybe not, not! what? what!
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baconman
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« Reply #28 on: September 03, 2011, 08:17:02 AM »

New work in progress video: quests!





Now that adds a good bit of fun to the game. Cool stuff to actually dig around and discover. Smiley Kind of adds a nifty "Pokemon Mystery Dungeon" element about it.
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xsx
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« Reply #29 on: September 06, 2011, 11:19:01 AM »

Jack is experimenting with a lighting engine he created, in our website wou can check an applet that shows how it works.
I honestly love the result..

https://pixbits.wordpress.com/

It's the first post!
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xsx
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« Reply #30 on: September 09, 2011, 03:53:32 AM »

New update, the lighting engine is now integrated and fully working in the games. you can even launch torches to make light!

Here are a couple of screens:




we feel that gameplay is improved a lot
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xsx
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« Reply #31 on: September 11, 2011, 12:59:16 AM »

Mobs added! (spawning in the dark, and maybe in the night)

there are skulls, dark blobs with red eyes, and little spiders.
You kill them with the finger

i will post soon screenshot or a video!  Gomez
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Paul Jeffries
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« Reply #32 on: September 11, 2011, 06:52:52 AM »

The graphics look really nice, especially with the lighting effects added in.

The only thing I'm not too keen in is the player character's face - particularly his 'mustache'(?)  It doesn't read quite right IMO, you might want to adjust the shading of it a bit (maybe darken down the light part, lessen the impact of the outline etc.)
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xsx
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« Reply #33 on: September 11, 2011, 08:02:58 AM »

Thanks, i'm not totally satisfied with the character too. I will try your suggestion as soon there will be some time.

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baconman
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« Reply #34 on: September 15, 2011, 10:35:01 AM »

You sure he's not just smoking a cigarette? XD
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xsx
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« Reply #35 on: September 15, 2011, 10:02:23 PM »

the white part is a cigarette, yes :D
i was talking about the shadows and total absence of highlights in his face
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xsx
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« Reply #36 on: September 16, 2011, 09:47:52 AM »

Ok, now the mobs spawn correctly when is night. We are fine tuning the quest system now!
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« Reply #37 on: September 17, 2011, 03:21:50 PM »

Looks stunning!
But...is it only for OSX? Concerned
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xsx
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« Reply #38 on: September 18, 2011, 08:21:10 AM »

Hi, for the moment the game is being developed for iOs devices only. Next.. well we don't know yet.
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xsx
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« Reply #39 on: September 21, 2011, 02:53:44 AM »

i'm not so good keeping up the devlog it seems.. we have added a lot of things and cool stuff, fixes, and so on. We have to do a video soon to show the progress, it will be worth more than all my words!
 Coffee Coffee Coffee

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