xsx
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« Reply #20 on: August 31, 2011, 02:42:51 AM » |
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We are doing a lot of things, very busy days! I will post an update soon.
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working hard!
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xsx
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« Reply #21 on: August 31, 2011, 09:27:08 AM » |
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New update: An ingame building, with backlayer and frontlayer (and pavements!) fully working thanks to Jack: And some materials we've created for the buildings! That's all we have for today.
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Destral
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« Reply #22 on: August 31, 2011, 04:32:14 PM » |
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Graphics are pretty, and the game itself looks interesting. Looking forward to seeing progress on this one
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antymattar
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« Reply #23 on: August 31, 2011, 10:37:47 PM » |
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If you abandon this game, I am going to go to your house and eat your family!
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xsx
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« Reply #24 on: September 01, 2011, 12:31:40 AM » |
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Why we should abandon the game? No way!
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« Last Edit: September 01, 2011, 01:27:12 AM by xsx »
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xsx
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« Reply #25 on: September 01, 2011, 08:03:49 AM » |
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We have craftable chests which can contain stuff!
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antymattar
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« Reply #26 on: September 02, 2011, 12:00:30 AM » |
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We have craftable chests which can contain stuff! Will you have enemies? How about digging enemies? How about dwarfs? Will you have Dwarfs? What about HFS? Will you have hfs?
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xsx
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« Reply #27 on: September 02, 2011, 06:10:06 AM » |
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Maybe,Maybe,Maybe not, not! what? what!
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baconman
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« Reply #28 on: September 03, 2011, 08:17:02 AM » |
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New work in progress video: quests!
Now that adds a good bit of fun to the game. Cool stuff to actually dig around and discover. Kind of adds a nifty "Pokemon Mystery Dungeon" element about it.
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xsx
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« Reply #29 on: September 06, 2011, 11:19:01 AM » |
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Jack is experimenting with a lighting engine he created, in our website wou can check an applet that shows how it works. I honestly love the result.. https://pixbits.wordpress.com/It's the first post!
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xsx
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« Reply #30 on: September 09, 2011, 03:53:32 AM » |
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New update, the lighting engine is now integrated and fully working in the games. you can even launch torches to make light! Here are a couple of screens: we feel that gameplay is improved a lot
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xsx
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« Reply #31 on: September 11, 2011, 12:59:16 AM » |
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Mobs added! (spawning in the dark, and maybe in the night) there are skulls, dark blobs with red eyes, and little spiders. You kill them with the finger i will post soon screenshot or a video!
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Paul Jeffries
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« Reply #32 on: September 11, 2011, 06:52:52 AM » |
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The graphics look really nice, especially with the lighting effects added in.
The only thing I'm not too keen in is the player character's face - particularly his 'mustache'(?) It doesn't read quite right IMO, you might want to adjust the shading of it a bit (maybe darken down the light part, lessen the impact of the outline etc.)
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xsx
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« Reply #33 on: September 11, 2011, 08:02:58 AM » |
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Thanks, i'm not totally satisfied with the character too. I will try your suggestion as soon there will be some time.
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baconman
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« Reply #34 on: September 15, 2011, 10:35:01 AM » |
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You sure he's not just smoking a cigarette? XD
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xsx
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« Reply #35 on: September 15, 2011, 10:02:23 PM » |
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the white part is a cigarette, yes :D i was talking about the shadows and total absence of highlights in his face
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xsx
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« Reply #36 on: September 16, 2011, 09:47:52 AM » |
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Ok, now the mobs spawn correctly when is night. We are fine tuning the quest system now!
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Theon
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« Reply #37 on: September 17, 2011, 03:21:50 PM » |
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Looks stunning! But...is it only for OSX?
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xsx
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« Reply #38 on: September 18, 2011, 08:21:10 AM » |
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Hi, for the moment the game is being developed for iOs devices only. Next.. well we don't know yet.
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xsx
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« Reply #39 on: September 21, 2011, 02:53:44 AM » |
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