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MaloEspada
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« on: August 18, 2011, 05:21:56 PM »

i'm not sure if this is the proper section for this thread. please move it to another place if it's better!

i just found out this incredible tool and i felt i had to share with the community. specially with those who use game maker as their primary development tool.

it's called GMare.

it's an "alternative" to the built-in default editor present in game maker, and believe me, it does a far better job than yoyogames' silly editor.

there is zooming in/out, copy-pasting tiles and even a bucket tool for tiles! aside from having all the features present in game maker's editor, this thing can export to .bin files!!

if you could never be bothered to make your own editor, this is the perfect tool for it.

one million cheers to the developers of GMare  Beer!
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namragog
Guest
« Reply #1 on: August 18, 2011, 06:02:47 PM »

OH MY GOD. IF THIS IS WHAT I THINK IT IS.... I WILL BE SO HAPPY!!!!
I'll try it tomorrow!!!  Kiss
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poe
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« Reply #2 on: August 22, 2011, 05:49:20 AM »

Looks good, how does it save the maps though?
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herror
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« Reply #3 on: August 22, 2011, 06:33:46 AM »

Mmmm Gmare has cool features (the ZOOM, very useful while doing low-res)... but I still don't get used to it.
Should I try harder?

@poe. Basically you create and save the room as a file, and import it into the game like another resource. The room is added, with all the stuff placed inside.
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poe
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« Reply #4 on: August 22, 2011, 07:03:09 AM »

I thought you couldn't load rooms though o.o
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Sheepolution
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« Reply #5 on: August 22, 2011, 07:32:29 AM »

The Game Maker Room Editor sucks indeed. I'm downloading it right now.
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herror
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« Reply #6 on: August 22, 2011, 09:09:11 AM »

I thought you couldn't load rooms though o.o

Sorry. I remember now. It's not that you import it: you implement it directly from gmare. A window pops, with your current rooms and tilesets, you name the room, and click ok; it'll appear listed with the other rooms.
You can overwrite rooms with gmare, even.
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poe
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« Reply #7 on: August 22, 2011, 09:14:46 AM »

Ah interesting. I would love if gMare had a 3D mode but that must be unrealistic to think lol
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namragog
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« Reply #8 on: August 22, 2011, 12:43:41 PM »

It's kind of... difficult to control. And there's no tutorial... Really difficult to use.
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MaloEspada
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« Reply #9 on: August 22, 2011, 12:50:13 PM »

there is documentation on the website

i found it really intuitive to use
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Carefree games
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« Reply #10 on: August 22, 2011, 12:59:35 PM »

Kiss

To be downloaded as soon as possible. Thanks for the link!
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namragog
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« Reply #11 on: August 22, 2011, 01:17:17 PM »

there is documentation on the website

i found it really intuitive to use

I don't know how I didn't see this...

EDIT: This looks amazing for tilesets. I'll use it for those, and then put the objects in the level in GM itself.
« Last Edit: August 22, 2011, 01:25:17 PM by namragog » Logged
Magnesium Ninja
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« Reply #12 on: August 23, 2011, 09:17:13 AM »

Considering the amount of tiling I do, this is a godsend. Now to figure out how the hell I use it...  Smiley
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Carefree games
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« Reply #13 on: September 01, 2011, 06:45:46 PM »

Hmm... I expected.. different. Undecided

I too find it awkward to use. Well, don't feel like learning right now... Tired Tomorrow's another day.
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Schwiggy
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« Reply #14 on: September 12, 2011, 04:02:06 PM »

GM 8.1 has a zoom feature  Tongue But I see that GMare has other features as well. Can you rotate objects in it?
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kamac
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« Reply #15 on: September 14, 2011, 05:09:34 AM »

Wow. That's something new  Durr...? Never spot it before!
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