Hi TIGers! I've made my first DevLog some time ago, but the game got redesigned almost completely so I create the new topic. I present you Project Ninja: Zombie Survival (working title):
The game will be one-level, exploration-fighting platformer. You are a young ninja living in the dojo hidden inside thick forest. One day, suddenly big army of undeads shows up and wipes out your entire clan. Your mission is to escape the burning dojo and survive the zombie apocalypse.
The game will contain non-linear gameplay, you could either run as fast as possible to save your life, or try to find the source of zombie horde and destroy it. The whole game will take place on one big level (like 'Robot Wants...' series), with different paths to take.
PROTOTYPE 1http://dl.dropbox.com/u/29254520/Ninja/tigdevlog/NinjaPrototype1.swfThe first prototype involves simple collision detection test map. Most of the main character's animations are implemented. You can run, jump, double-jump, wall-jump, and attack. Arrow keys and space bar.
Playable versions: