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August 22, 2017, 02:18:15 pm

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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Game Engines for Indie Developers
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DanielZKlein
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« Reply #320 on: June 16, 2016, 07:39:31 pm »

Hi!

I'm looking to make a very simple 4X game as a personal project (I'm a very non-technical game designer professionally--I work on champion design for League of Legends). I was wondering what engine or game framework would be best suited to get up and running quickly. I'm not interested in shipping this or polishing it; I just want to create some game systems and see what happens. Currently thinking I'll probably want to learn Unity, but that may be an overkill solution here. Anything simpler that could get me up and running more quickly?
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eyeliner
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« Reply #321 on: June 17, 2016, 01:15:08 am »

Construct 2 or GameMaker to get up to speed. Unity is ALWAYS valid, though, but you need to know coding.
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astrofra
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« Reply #322 on: July 30, 2016, 07:52:02 am »

Harfang 3D
Website : https://www.harfang3d.com/
License : Proprietary, free as long as you don't reach a revenue threshold, otherwise it's royalty-based.
Platforms : Win, Linux, OS X

Complete framework that does 3D (OpenGL), 2D and VR (OpenVR), physics (Bullet Physics), audio, video, pathfinding (Recast) and embeds LuaJiT.

It is available in several flavors :
  • Python 3 module
  • Lua standalone interpreter
  • Python standalone interpreter (highly less experimental now)

Engine demoreel :



« Last Edit: December 15, 2016, 02:35:15 pm by astrofra » Logged

adnan.nabi
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« Reply #323 on: August 18, 2016, 01:04:36 am »

Corona SDK
Website : www.coronalabs.com
Free!

Description:
Corona Labs is the leader in 2D game and app development and is reinventing how the world builds for mobile, connected TV, and desktop platforms. 300,000+ developers around the world make apps with Corona SDK - our free development platform.

Supported Platforms:
Our cross-platform framework lets you publish to iOS, Android, Kindle, Windows Phone, MacOS, Windows desktop, tvOS, and Android TV from a single code base. Elegant APIs make adding complex features easy and our workflow lets you see changes instantly. And you develop in Lua, a fast and easy-to-learn language.
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SolarLune
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« Reply #324 on: August 18, 2016, 12:59:48 pm »

This thread isn't being updated anymore, it seems. Perhaps a mod can come, lock this up, delete the text in the first post, and re-direct to an external third-party site for listing game engines? I'm thinking /r/gamedev's Engine FAQ page?
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smartyMARTY
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« Reply #325 on: April 12, 2017, 06:54:12 am »

This thread isn't being updated anymore, it seems. Perhaps a mod can come, lock this up, delete the text in the first post, and re-direct to an external third-party site for listing game engines? I'm thinking /r/gamedev's Engine FAQ page?

I agree on something like this, it seems to be really out-dated to be a sticky topic with a list. Same thing with the dev tools and such.
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