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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Game Engines for Indie Developers
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Author Topic: Game Engines for Indie Developers  (Read 374869 times)
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« Reply #340 on: July 20, 2022, 10:00:10 AM »

Harfang 3D
Website : https://www.harfang3d.com/
Hybrid License : GPL/LGPL or Proprietary (free as long as you don't reach a revenue threshold, otherwise it's royalty-based).
Platforms : Win, Linux, OS X

Complete framework that does 3D (OpenGL/DX/Vulkan), 2D and VR (OpenVR), physics (Bullet Physics), audio, video, pathfinding (Recast) and embeds Lua.

It is available in several flavors :

Engine demoreel :

Since the of 2021, HARFANG is open-source

In addition to the runtime, we now provide HARFANG Studio, a language-agnostic 3D editor. Any 3D content you create in HARFANG Studio can be loaded/run either in Python, Lua, Go or C++.

Tutorials can be found on youtube, we're creating them as fast as possible Smiley

I just updated this, since a lot of changes occured since the initial post Wink.

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