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TIGSource ForumsJobsCollaborationsNinjular collaboration
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lordcyber12
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« on: September 04, 2011, 06:57:20 AM »

Hello everyone,
It's me again.I want show you a part of the Ninjular progress.In the time period between the old topic and today, the sprite style changed(from 8-bit to 16-bit),and I added code stuff like
-coop mode(but need share the same keyboard,but I discovered a keyboard input emulator to gamepad)
-custom controls
-new moves to ninjas (like spin kich,high jump, charged attack)
-four ninjas (with a exclusive move to every one)
-a simple system that create rooms from binary files and,so, reduce the loading time when the level numbers increases.
-Boss 1 redone.
-FMOD support to deal with ogg files and some effects
-one music composer ,from the 16 that I talked, continue in the project,producing music and sound effects.
-a tutorial level with dialog system with a cranky old man.
-tweaks that I won't say to you,because it will bore you.




In the moment we need a background artist.If you want help us,send me your AIM,Skype,MSN to me and I will try talk you(I'm from Brazil,just to have a idea of timezone).Any collaboration is welcomed(that can sprites,bg,or tiles).
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