Whoa, thanks for the response, guys!
It's still really early in development, so I'm only yet at the point of getting the screen editor functioning and making all the tileset graphics. It's slow going, but it's nice to see the little things come together.
I'm still trying to decide on some plans that may alter the game structure quite a bit, particularly concerning the dungeons and powerups. There are some things I'd like to implement, but I kinda don't want to lose some of the original feel... and I'm afraid of overcomplicating things...
Ah well, I guess I've still got plenty of time to work things out.
Will there be a co-op mode?
Will there be palettechanged characters?
Will there be online co-op?
Hmm, co-op is tricky. I was trying to think if online play would be feasible, if at least to see other players running around... I just don't want to have to deal with synching enemies across computers
...And there just might be pallete-swapped characters.
Also, these are features that I dream of:
1. Different regions - i.e. fulfill certain requirements and your world-building tools can be switched to ice-world blocks, desert world, mountain-top area, etc.
2. Safe zones - like, a house you could build that has a policeman or something that prevents enemies from spawning in a certain radius (for making towns, etc)
3. The ability to "undo" the last zone you created (i.e. if you make a mistake)
4. Lots more NPCs
5. Moderators to prevent griefing (e.g. making screens that are completely solid rock)
6. Persistent perks - Beat a world and you get a prize you can carry over into other worlds? Even if it's just cosmetic...
1. Regions are something I've wanted to add, too. So they'll be there, in some form or another.
2. I like the idea of a policeman house. As far as making safe zones, it's an elegant solution.
3. I guess some sort of undo could be possible. Maybe only within a certain time after making the screen, or if you have an item or something.
4. Heh, I guess? Like in houses/shops, or out and about somehow?
5. I don't know if it will come to needing moderation, but I'll keep the idea open.
6. That's something that I'd like to have, also. It'd be a tricky thing to balance, though, 'cause it can't be too game-altering. But I'll try to have something.
are you still using only assemblee graphics?
Nah, I'm shooting for all original graphics here. The birdy is only there as a placeholder.