** (/home/arne/OpenGL_intro/OpenGL_intro/bin/Debug/OpenGL_intro.exe:13189): WARNING **: The following assembly referenced from /home/arne/OpenGL_intro/OpenGL_intro/bin/Debug/OpenGL_intro.exe could not be loaded:
Assembly: Tao.OpenGl (assemblyref_index=2)
Version: 2.1.0.12
Public Key: 1ca010269a4501ef
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (/home/arne/OpenGL_intro/OpenGL_intro/bin/Debug).
** (/home/arne/OpenGL_intro/OpenGL_intro/bin/Debug/OpenGL_intro.exe:13189): WARNING **: Could not load file or assembly 'Tao.OpenGl, Version=2.1.0.12, Culture=neutral, PublicKeyToken=1ca010269a4501ef' or one of its dependencies.
** (/home/arne/OpenGL_intro/OpenGL_intro/bin/Debug/OpenGL_intro.exe:13189): WARNING **: Missing method glClear in assembly /home/arne/OpenGL_intro/OpenGL_intro/bin/Debug/OpenGL_intro.exe, type Tao.OpenGl.Gl
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'Tao.OpenGl, Version=2.1.0.12, Culture=neutral, PublicKeyToken=1ca010269a4501ef' or one of its dependencies.
File name: 'Tao.OpenGl, Version=2.1.0.12, Culture=neutral, PublicKeyToken=1ca010269a4501ef'
thats the message, and Tao.OpenGL.dll is located in /usr/local/lib/mono/gac/Tao.OpenGl/2.1.0.12__1ca010269a4501ef/Tao.OpenGl.dll. As soon as I have the file in /usr/lib/mono/gac/Tao.OpenGl/2.1.0.12__1ca010269a4501ef/Tao.OpenGl.dll everything works fine.