MoonQuest is finished!Steam (Windows):
https://store.steampowered.com/app/511540Itch (Windows, macOS, Linux):
https://eigenbom.itch.io/moonquest
A personal epilogue: I started development on MoonQuest (then called Moonman) in 2011, and I remember posting the first images here on TigSource. The enthusiasm I received for those early years really motivated me to work harder and gave me the emotional support I needed to work by myself, alone. 8 years have passed and, believe it or not, MoonQuest has been my main project for that entire time! The game ended up being a *lot* bigger than I ever intended, and if you ever need to explain scope-creep just point to MoonQuest. I don't recommend spending such a long time on a single project, but sometimes you can't predict how these things will go! Over that time I've made so many game-making friends, from indie to AAA, some of which are from those early days of this devlog.
I've moved on from Tigsource but I will always remember it fondly. To anyone reading this: I hope your game projects are fulfilling and that you are able to form strong bonds with other indie developers, encouraging them, giving them great feedback, and exploring new kinds of games together.
- Ben





