Did more work on the MoonPixel sprite editor, I have two python scripts that are nearly finished. One script processes the MoonPixel save file for moonman, packs the parts into a spritesheet using TexturePacker, etc. The other script converts all the current resources in moonman into MoonPixel format. Because Python has both tar and json support, these scripts were quite simple. And I was glad to see all the Moonman animations working in MoonPixel.
I also made a change from the 'simplified' json format I was using in the engine to the standard json format. It was too hard to write tools etc because of that custom format, so now its just pure json so can be processed much more easily.
Will the moon have Le Petit Prince?
Yeah I love that guy, so maybe..
I posted in the 30's, what do I get?
A kick up the bum!
I find this funny:
Take a moonman
Remove his arms.
Give him an extra pair of legs.
Make his legs stubby.
Now by this point the moonman is likely sad and ready to... explode.
Lay off the moonshine man!
finally my habit of looking at other people's games instead of working on my own is paying off
How is that drilling game going btw?!