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TIGSource ForumsJobsOffering Paid Work[Position filled][PAID] 2D artist needed for mobile game
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Author Topic: [Position filled][PAID] 2D artist needed for mobile game  (Read 1996 times)
SgtApone
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« on: October 09, 2011, 10:47:27 AM »

Hello,

I used to work in mobile game industries and decided to quit in order to have a better lifestyle. But to keep a feet in the industry I work on some projects during my free time. This is it for my small introduction.

Now about the project itself, I consider it close to beta, it's a kind of 2D shooter with old cartoon style, the targetted platform is windows phone 7, which allow me to easily create a PC version (even xbox one) but controls are really designed to fit touchscreen.

I've worked so far with placeholder that I've grabbed in many places, but the whole thing need to be redesigned in order to have some common, proper style.

You can have a quick look at it here :




If you are interested I can provide you an excel file containing all the sprites I need with usage, size, descriptions, and currently used versions. Counting animation frames as one, I need around 100 images.

I have to say that as it's a hobby for me and as I'm alone, my budget is a bit limited, but this can be discussed privately.

Thank you for your attention

« Last Edit: February 10, 2012, 11:19:52 AM by SgtApone » Logged
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« Reply #1 on: October 12, 2011, 04:44:26 PM »

PM sent.
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Miguelito
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« Reply #2 on: October 13, 2011, 07:44:01 AM »

Hiya,

 this might be a stupid question, but does that Youtube video reflect the game's actual framerate? Or does it run more smoothly live?

 Thanks and good luck! Smiley
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AaronM
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« Reply #3 on: November 05, 2011, 07:13:40 PM »

If this job is still open, please let me know.
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amilcojazz
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« Reply #4 on: November 12, 2011, 02:46:05 AM »

private message sent

best regards

Aldo Scoppa
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