DevLog Entry #014:-Started implementing an experience system. Enemies now drop experience points that can be collected by the player. Once you have enough experience to level up you need to go to a wild/fairy/dark stone and activate it. Depending on the stone type you used you'll earn a special skill related to it. So you'll now be able to customize your character.
To mention some of the skills you'll be able to get here's a random list:
Wild Levels:l1= Enhanced Wild Bolt: Wild Bolt damage increased.
l3= Pixie Followers: Pixies spawn from the player.
l6= Saehrimnir Hog: The player starts every level with a Saehrimnir piglet by his side.
Fairy Levels:l1= Enhanced Fairy Bolt: Fairy Bolts gain the ability to deal splash damage(weakening all affected targets).
l3= Fairy Wings: Slow Falling while holding the jump button.
Dark Levels: l1= Enhanced Dark Bolt: Dark Bolt lifespawn extended.
l3= Blood Magic: You can still shoot bolts after running out of pixies, but each shot will cost you life.