I probably would but I have another project with Doompuppet. It's actually bit related to this thread. It's a topdown view, class-based co-op dungeon crawler, where you need classtokens to play specific classes. Tokens are awarded when you accomplish stuff; beat dungeon, optional boss, level up your "champion" high enough, etc. etc.
The fun thing is, that balancing the game and classes won't be so hard. I can make overpowered class and just make acquiring that token harder. For example obtaining Dragon Knight would require first beating some dungeon with basic warrior (to get Knight token) and then slay that 1337-level dragon boss with any knight variant.
Of course players will have infinite amount of basic classes. (warrior, archer, healer)
So would you be interested in working on this project Jasmine?