- Searched "excit" on the android marketplace and the demo wasn't even in the top-3 results. I'm so sorry.
- Controls feel solid, and generally polished. Would appreciate an undo, perhaps.
- Music is nice, and you're using the spreadsheet aesthetic rather well.
- Copy edit: "companies" should be the possessive singular "company's"
- Those formulas look awful against the grey background of the help screen or the blue background of the level complete screen, being anti-aliased for a white background.
- The first level with multiple teleports has one teleport colored light green and another colored a slightly bluer green. Very difficult to distinguish at a glance. I'd tell you the level title, but I can't find a way to see them in levels I've already beaten.
- Like zaphos, I got bored around the time you introduced the bouncy corners. Started feeling a bit like work, running through the motions to predict or reverse engineer the cross' convoluted path. Might be more palatable treating it as a coffee break game or general timewaster instead of plowing through many levels in one sitting.