InkBlotBunny
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« on: November 01, 2011, 01:00:23 PM » |
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I'll be spending the next week making a game. If you have any suggestions or feedback please be sure to let me know. Here is the first concept image Can you tell what it is?
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« Last Edit: November 04, 2011, 07:35:45 PM by InkBlotBunny »
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InkBlotBunny
Level 1
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« Reply #1 on: November 01, 2011, 04:25:56 PM » |
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I've made the image for the "shrine" The game will have day/night cycles and every week a colossus will show up at your village. The player must place resources as an offering in the shrine to keep the colossus happy. Otherwise he will destroy one of the villages structures. I'll probably also make it so that when the colossus is happy he blesses the town with a temporary resource production bonus.
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InkBlotBunny
Level 1
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« Reply #2 on: November 02, 2011, 11:53:40 AM » |
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I've made the image for the towns forge. I seem to be having trouble with style consistency.
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kamac
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« Reply #4 on: November 02, 2011, 02:09:41 PM » |
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Faster, faster! I like those buildings very much
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InkBlotBunny
Level 1
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« Reply #5 on: November 02, 2011, 02:57:23 PM » |
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@kamac Thanks, I'm glad to hear that. Heres the town lumber mill.
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InkBlotBunny
Level 1
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« Reply #6 on: November 02, 2011, 03:49:19 PM » |
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Heres an updated concept image. The final version will have more little platforms with random trees/grass and other objects to add to the ambience. There will also be layers of larger clouds in the background to give it a mystical foggy feel.
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« Last Edit: November 02, 2011, 04:10:14 PM by InkBlotBunny »
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grayfox88
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« Reply #9 on: November 03, 2011, 01:35:04 AM » |
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Is this like the town of your rpg, or does all the gameplay take place here?
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InkBlotBunny
Level 1
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« Reply #10 on: November 03, 2011, 08:38:02 AM » |
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This is mainly just an overview screen. The actual gameplay will take place within each of the structures. The Mine, Mill and Farm will each have it's own minigame that simulates the gathering of a resource. The player can then either buy and sell the resources for gold at the market or use them to craft items and equipment at the forge. Another of the overview screens features will be a path that leads off the side of the screen with a sign. Selecting this will cause the player to enter a random battle based on their level.
As you can see I still have a lot of stuff to work out but this project was just intended as a way for me to practice with making pixel art and programming simple rpg mechanics. It's just a way for me to have fun without spending months on a larger project.
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kamac
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« Reply #11 on: November 03, 2011, 09:25:56 AM » |
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Pretty cool. You do these building fast
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InkBlotBunny
Level 1
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« Reply #12 on: November 03, 2011, 10:19:41 AM » |
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Pretty cool. You do these building fast Thats the benefit of using such a simplistic style. I'm not looking forward to finishing up the mountains though... That will take awhile.
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Blodyavenger
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« Reply #13 on: November 03, 2011, 10:20:07 AM » |
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Not just that the art is nice but the gameplay sounds good as well, can't wait to see more progress. Keep it going
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kamac
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« Reply #14 on: November 03, 2011, 10:49:19 AM » |
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4 days left. Ugh.
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InkBlotBunny
Level 1
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« Reply #15 on: November 03, 2011, 11:11:18 AM » |
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4 days left. Ugh.
Heh, yeah. As long as I can get the basic gameplay down I'll consider it as a success.
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InkBlotBunny
Level 1
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« Reply #18 on: November 04, 2011, 07:35:26 PM » |
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Thats done for now. With the scrolling clouds going in between the peaks it looks pretty awesome. I'll add a video once I get more of the gameplay finished. I'll probably keep going back and adding more little details as I think of them but for now I'm going to focus on finishing the actual game. This is gonna to be a busy weekend.
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