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1411482 Posts in 69370 Topics- by 58426 Members - Latest Member: shelton786

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TIGSource ForumsCommunityDevLogsIllusive Dreams
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BlackBulletIV
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« Reply #40 on: December 19, 2011, 02:31:25 PM »

Thanks. Yeah, I guess you're right with the player blending in; he does have dark clothes, probably because I'm the type who favours dark clothes. I'll have to experiment with some lighter ones.

The physics are purposely a lot tighter/tenser than most games; that's how I like it. I don't really feel like messing around with gravity and jump force right now, as I've based level design quite heavily on the jump height.

As for the sound effects, none of them so far respond directly to keyboard input. It's either footsteps, landing from a jump, arrows hitting, or arrows firing. Are any of these mistimed?
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BlackBulletIV
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« Reply #41 on: December 27, 2011, 04:10:58 AM »

Yeah, it's been a while since I've updated this log, though not a terrible amount has happened. Jeremiah's been working on some sound effects, and I've started on chapter three's levels today, with three levels added in.

Also, if anyone has any trouble with sound effects being out of sync, please let me know (and try to give as much info as possible). Thanks. Smiley
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