Pineapple
|
|
« on: November 24, 2011, 07:23:24 PM » |
|
I have a good deal of programming experience in a variety of languages, and I have a broad enough spectrum of experience that if I haven't worked with what you need already I can likely pick it up in a very brief amount of time.
My strength lies in telling the computer to solve your problems. If it's networking, go knock on someone else's door. Seriously.
What I can deliver quite well, and typically rapidly: - Algorithms which perform specific functions (pathfinding, data management, etc) - Editors and utilities
I am completely willing (and would love) to work on more long-term projects. If you really want me to program your game for you, I'll do that, provided you pay.
I am not an artist. While I am capable of making the code for your game if you so wish, I am not interested in being expected to shoulder an artistic or otherwise graphic- or data-oriented workload.
I could use a paycheck. If you could use a programmer and are willing to pay fees around $50/hour (for smaller projects) and $25/hour (for larger, more long-term projects) feel free to contact me. Prices are negotiable. (And these projections are subject to change.)
I will expect an initial agreed-upon up-front payment. For shorter projects, if the wages for the time spent are more than the agreed minimum fee, I will expect to be paid come the completion of the task and delivery of the code. For long-term projects I will expect consistent payment at agreed-upon intervals.
Code received will be quality, functional, and optimized. My programs are my babies and I treat them well.
I can provide favorable opinions and shiny examples of my work if requested.
And finally, why should you choose me over any other choice of programmer? Because I desperately need income and would quite appreciate being paid for doing something I'm talented at rather than a boring, generic, not-really-secure-or-easy-to-come-by-anyway average-joe job.
|