Magic Arts: Update 4Minor chances since the last update mostly preparing for the first testing and preparing to find any last minute problems, fixes and making some temp animations for the effects. I’m also slowly adding the battle HUD and below is an early version of the setup. I’m working on the Valkyrie graphics and will be playable by the next testing. A 50/50 chance that you’ll be able to switch your attacks due to the fact I’m still debating on the placement and setup of the skill set up screen’s placement.
Closed Alpha 1 DetailsThis will be the first of several testing of Magic Arts testing that will happen during the development to improve the concept and the product.
The first testing will involve the witch character and her CPU character and to test the core mechanics and controls.
The character and CPU will just have the basic attacks and the player will be able to use the basic and level 1 equipment. The CPU will only be able to use the standard 8 starting attacks with a basic AI. The player will only be able to use the core attacks plus ring and armor skills although a few other attacks will be playable but not really required to play around with at the moment.
The main feedback I’m looking for is about the controls, interface and to tell if the balance is off or the game speed it too slow or fast etc.
The next testing will introduce an early version of the Valkyrie and a few additions.
Witch’s AttacksFire Curse: The Witch Deals a fire curse that deals 50~200% damage and 60% damage over 12 seconds.
Ice Curse: An Ice powered curse that deals 25~75% damage and 80% damage over 8 seconds.
Toxic Curse: A poison based curse that deals 25~50% damage and 100% damage over 10 seconds
Wind Curse: A curse that compels the forces of the wind which deals 50~150% damage and 100% damage over 15 seconds.
Magic Strike: A basic magic attack which can deal 50~100% damage.
Power Strike: A powerful magic blow which can deal around 100~200% damage.
Magic Pulse: A powerful magic pulse which can deal 50~200% damage.
Magic Guard: Increases the player’s defense to block an attack. While in use you can’t attack during the duration.
--Ring Attacks—Power Ring: Increases attack power by 20% for 30 seconds.
Curse Ring: Increases damage from damage over time attacks by 1.
--Armor Skills/Defensive Skills—Agility Up: Increases agility by 20% for 50 seconds.
Defense Up: Increases defense by 20%
Illusion: Creates an illusion of yourself to negate an attack and have a chance for a counter if applicable.
Blind illusion: This attack can only be used after Illusion and once activated the opponent will get the blind status which lowers accuracy and agility for a certain amount of time.
If anyone wants to help out with the first testing please send me an private message and I’ll send the build by Thursday morning.
Lunar Fashion Weekly Update 2The second Lunar Fashion update I’ll add detail about another character.
Reiko Tenshin
Reiko is the closest and best friend to Mizuki. She comes from a very high status family and is raised at the Sakura shrine thus she tends to act like a princess sometimes. She is kind and generous person with a high moral code where she often doesn’t like bullying. As a result she tends to get into fights often with delinquents or with Hotaru and Ai or people who think she is her older twin sister Yui. Reiko also has a very bad inferior complexity due to always being compared to her sister, Sakura or her mother and as a result she tends to get really moody on certain subjects. Rarely she will act mischievous and play pranks but it’s very rarely and usually on Ai and her friends.
Reiko’s role in the game is to model the outfits for the customer due to Mizuki has a bad habit of thinking Reiko is a living doll due to Reiko being the smallest character and very slender thus she tends to make Reiko dress up into different outfits or something she sees from one of her shows/comics although Reiko sometimes doesn’t like to do it she reluctantly volunteer to help out in order to help here but will leave if Mizuki fails too much or is just doing this to play around. You can interact with her throughout the game to increase her moral and to open up a couple of sub events in the game but if Reiko leaves the game will end.
Next weekly update I’ll expand on the game mechanics with another character.