Golds
Loves Juno
Level 10
Juno sucks
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« on: July 23, 2008, 02:20:38 PM » |
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This blog entry from April, along with this recent entry leads me to speculate... Is it possible that Cave Story will get a real commercialish port to a real console from a real commercialish studio? I guess there isn't much to say, since it's just blatant rumormongering.
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Valter
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« Reply #1 on: July 23, 2008, 02:26:07 PM » |
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Am I the only one who's fine with just playing Cave Story on the computer? I would really rather see a sequel or a totally new work rather than yet another port. There's that "Oh, indie games are getting recognition by the commercial market now" thing, but isn't the point of indie gaming to try new and exciting things that the commercial market can't? I mean really, Pixel is pulling a bit of an "Enix" here. (Hint: Final Fantasy IV)
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Inane
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« Reply #2 on: July 23, 2008, 02:38:15 PM » |
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I don't think Pixel himself is actually working on anything related to Cave Story...?
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real art looks like the mona lisa or a halo poster and is about being old or having your wife die and sometimes the level goes in reverse
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arrogancy
Level 1
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« Reply #3 on: July 23, 2008, 02:41:35 PM » |
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Am I the only one who's fine with just playing Cave Story on the computer? I would really rather see a sequel or a totally new work rather than yet another port. There's that "Oh, indie games are getting recognition by the commercial market now" thing, but isn't the point of indie gaming to try new and exciting things that the commercial market can't? I mean really, Pixel is pulling a bit of an "Enix" here. (Hint: Final Fantasy IV)
Nah, the point of indie gaming is making whatever you feel like making because you don't have to answer/report to a big company.
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Syrion
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« Reply #4 on: July 23, 2008, 03:23:46 PM » |
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So judging from what became of Tumiki Fighters I'll prepare for something like "Underground Destruction Tales". Sweet!
Anyway, if Pixel's allowing it I don't see why there wouldn't be somebody trying to get Cave Story out commercially. I'd guess something like this would be rather successful on WiiWare.
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fish
DOOMERANG
Level 10
cant spell selfish without fish
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« Reply #5 on: July 23, 2008, 03:26:31 PM » |
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with the exception of a few RTS, no games arent made better by playing them on a console. id buy it.
but at the same time, part of my would resist. because people porting other people's freeware to consoles to make money makes me sick to my fucking stomach.
fuck it, i wont buy it.
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imaginationac
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« Reply #6 on: July 23, 2008, 03:48:34 PM » |
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While it would be nice for games like Cave Story to get the chance to be exposed to a larger audience, considering it's free of cost to play on a PC(on Windows, Mac, and Linux no less), these commercial ports just don't make sense to me. If there was something extra tacked on (like more levels, a well made editor, or maybe co-op play) then I'd consider the time and money spent on such ventures worth it, but the game is playable on pretty much anything.
But then again, I haven't followed the Cave Story port scene since I heard the GBA version was scrapped (in lieu of the DS I believe).
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fish
DOOMERANG
Level 10
cant spell selfish without fish
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« Reply #7 on: July 23, 2008, 03:50:25 PM » |
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While it would be nice for games like Cave Story to get the chance to be exposed to a larger audience, considering it's free of cost to play on a PC(on Windows, Mac, and Linux no less), these commercial ports just don't make sense to me. If there was something extra tacked on (like more levels, a well made editor, or maybe co-op play) then I'd consider the time and money spent on such ventures worth it, but the game is playable on pretty much anything.
But then again, I haven't followed the Cave Story port scene since I heard the GBA version was scrapped (in lieu of the DS I believe).
you ahve to understand that to most people, PC gaming is a nasty, NASTY overcomplicated clusterfuck of a thing. people like me. every single game ever could be free to play on PC, id still pay to play most of them on a couch with controller in hand and no installation or drivers or videocards or OS or ram or WHATEVER. any game worth playing is worth paying for to play on a console.
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Dacke
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« Reply #8 on: July 23, 2008, 09:39:19 PM » |
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with the exception of a few RTS, no games arent made better by playing them on a console. id buy it.
That is completely and utterly insane. With the exception of a few multiplayer fighting games, no games aren’t made better by playing them on a computer! I've never been able to even start comprehending why you would want to have your games locked up in those prisons you call "consoles". I've been thinking about starting a thread where people try to explain this mystery to me.
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programming • free software animal liberation • veganism anarcho-communism • intersectionality • feminism
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Miya
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« Reply #9 on: July 23, 2008, 09:40:33 PM » |
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Hideous
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« Reply #10 on: July 24, 2008, 02:29:56 AM » |
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Cave story is actually way better on the PSP, in my opinion. Widescreen FTW!
In other news, I heard some dude was adding Steamworks and achievements to Cave Story, and was trying to get it for free on steam.
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mewse
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« Reply #11 on: July 24, 2008, 02:31:17 AM » |
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I've never been able to even start comprehending why you would want to have your games locked up in those prisons you call "consoles".
A console game is virtually guaranteed to work at a playable frame rate (and it will be highly publicised on the net, if not). No worrying about whether my computer is fast enough, or if my video card is compatible, or if I have enough VRAM or a PhysX card or an appropriate sound card or enough hard disk space free or the absolute latest DirectX or the updated video drivers or... you get the idea. I know that I can put the disc in the console and it will just work, and I can play the game, instead of struggling with a piece of hardware. Now if you're like everyone else I've ever made this argument to, then you're next going to argue about the increased freedom/power/control or the decreased cost or what-have-you of managing your computer yourself. But I'm going to short-circuit that argument by pointing out that when I want to play a game, I just want to relax and play a game, not struggle with system requirements. And then you'll call me a noob loser and I call you a PC zealot, and we both storm off in a huff, and we never speak again until twenty years later where by chance we bump into each other at a run-down bar along the Interstate in some backwater town while you're travelling to Denver and I'm on my way to New York, and I buy you a drink and we get to talking and I apologize and you say no, I apologize, and then we're both laughing and one thing leads to another and before you know it.. um.. wait, what was I saying?
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muku
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« Reply #12 on: July 24, 2008, 03:31:28 AM » |
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I know that I can put the disc in the console and it will just work, and I can play the game, instead of struggling with a piece of hardware. Well, I got the same thing with virtually every PC indie game I downloaded in the last couple of months. Download it, extract the zip file somewhere, run the exe, off you go. Virtually all of these don't push the hardware envelope as the latest AAA titles published on consoles do, so even with my ~5 years old PC I hardly ever run into problems. Plus, there's the added freedom/power/control ...and I apologize and you say no, I apologize, and then we're both laughing and one thing leads to another and before you know it.. um.. wait, what was I saying? That, Sir, cracked me up.
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Cheater‽
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« Reply #13 on: July 24, 2008, 09:33:59 AM » |
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I know that I can put the disc in the console and it will just work, and I can play the game, instead of struggling with a piece of hardware. Well, I got the same thing with virtually every PC indie game I downloaded in the last couple of months. Download it, extract the zip file somewhere, run the exe, off you go. Virtually all of these don't push the hardware envelope as the latest AAA titles published on consoles do, so even with my ~5 years old PC I hardly ever run into problems. Well, I got the same thing with virtually every PC indie game I "bought" in the last couple of eight months years. "Buy" it, install it somewhere, run the exe, off you go. The only problem I had was free space, and well, it's my fault for filling a 150Gb hard drive. And I had to update my video drivers to play Assassin's Creed, but considering I'm below the recommended reqs in practically very req (Crappy video card, 512Mb RAM (DDR too ) and not even a dual core processor (Okay, it's "recommended" not required)). It works well, but freezes randomly. I also heard it's a pretty crappy port. Also, I had way less problems in these eight years that a friend of mine had with his PS2 in the last 2 years.
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moi
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« Reply #14 on: July 24, 2008, 10:02:15 AM » |
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I heard that Cave Story 4 would be set in the pokemans universe
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subsystems subsystems subsystems
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ஒழுக்கின்மை (Paul Eres)
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« Reply #15 on: July 24, 2008, 02:05:03 PM » |
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I think it'd be nice if Pixel made some money off the game, especially because it might give him more free time to make games. So I'm not against a port provided he's being paid a royalty or something for it. I've already played the game so I wouldn't buy it for myself, but I might buy it for others who haven't played it yet (especially people who, like most people, don't play games on the PC because it's too complicated).
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Lukas
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« Reply #16 on: July 24, 2008, 04:51:09 PM » |
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GuysGuys! I have the most awesome idea I had since some hours ago!
What about an line of actual "virtual consoles"?
So this "virtual console" would be a (free?) program (maybe a bit like steam?) which runs on your PC. Before it runs it has to "benchmark" your PC. There are two options "Runs" and "Does not Run" (the requirements shouldn't be too crazy high). I wouldn't include different "levels" like in Games for Windows. That'd start to get clusterfucky again. Anyway... if a PC can run the "virtual console" it can run every game made for it just as intended... So inside the "console" the computer's performance may be "slowed" down to get a standard for other players, reviewers and (most important) developers. Who ever runs this console shall never experience lag, fuglies textures than on other machines or driver fuck ups. Drivers are getting updated automatically and savely and the "benchmark" should check wether the player's machine would fuck around with drivers or not.
Such "virtual consoles" should have a real consoles lifecycle. They could be sold on disks with a controller included in the box or just distributed through the net with a mouse+keyboard/keyboard-standart and built-in X-pader-like software for peripherals.
Games could be sold over a Steam-Like service or developers/publishers could be encouraged to participate in the project and let their games get checked. So if the games reach a certain standard they may be allowed to have a "BlahBlah" badge on the retail packaging.
Hell... you could even do that with "real" PC games and find the right system-settings and tweaks to get an optimal experience on the virtual console. The game might look better if you install it on the actual PC but then you have to prepare for graphics-menu and driver-installation clusterfucks including crashes and more bugs. With such a "virtual console" mags/gamingsites could check the "virtual console"-version of the games and show people (via screenshots+videos) how the game WILL look on THEIR machines. So the games would get a seperate rating for the "Virtual Console"-version. (please note: the virtual console versions should be normal installs of the game you buy for the PC. just with some automatic additions and configurations made by the publisher)
so the whole thing may revive the hardcore PC market a bit, I guess...
That's it, dude. That's it.
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agj
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« Reply #17 on: July 25, 2008, 02:10:38 AM » |
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That's honestly a very good idea. Sadly, I don't think that there's any incentive for anyone to undertake such venture if it's all for free. Games for Windows is the closest we'll get to that in the foreseeable future.
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kyn
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« Reply #18 on: July 25, 2008, 05:00:40 AM » |
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I heard that Cave Story 4 would be set in the pokemans universe From what I hear, Cave Story is from the Sonic Universe. Quote is the Metal Sonic who gets beat up by Knuckles in Sonic 3 & Knuckles, and he drops to the Angel Island (yeah, the floating island in S3&K, coincidence?) slumbers losing his memory in the process, and the mimigas are all of those sonic's furry friends who are being turned into robots by Robotnik/Eggman. To me this makes perfect sense.
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Gainsworthy
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« Reply #19 on: July 25, 2008, 05:26:03 AM » |
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INTERLUDE
kYn: Awesome avatar. That is all.
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