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TIGSource ForumsCommunityDevLogsDark Core [platformer]
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Taugeshtu
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« Reply #20 on: December 22, 2011, 07:00:01 AM »

I will draw one 1024x765 hand-drawn mockup specialy for you :3
Just one? Why do you hate me? Cry

BTW, what engine do you use? Some tiles seems to have texture wrap bugs, could you try textures with "clamp" wrap mode? I guess it could fix that issue...

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bloodrizer
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« Reply #21 on: December 22, 2011, 07:20:58 AM »

This looks really good, the style is awesome. Love the square jelly dudes!
Thanks :3 I love them too.

BTW, what engine do you use? Some tiles seems to have texture wrap bugs, could you try textures with "clamp" wrap mode? I guess it could fix that issue...

I'm using flixel. Some tiles looks ugly since i'm too lazy to wrap them around 32x32 grid on a tileset. Smiley
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stef1a
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« Reply #22 on: December 24, 2011, 04:36:49 PM »

Are you planning to make the art more pixelly?
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bloodrizer
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« Reply #23 on: December 25, 2011, 03:13:56 AM »

Are you planning to make the art more pixelly?
Erm, *more* pixelly?

Like this?


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Taugeshtu
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« Reply #24 on: December 25, 2011, 03:47:54 AM »

Quote
Like this?
Make me unsee this...
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Netsu
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« Reply #25 on: December 25, 2011, 05:36:09 AM »

I like the blocky-but-painterly style, keep at it!
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joseph ¯\_(ツ)_/¯
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« Reply #26 on: December 25, 2011, 10:11:30 AM »

Pretty well executed, but if you're going to make it look almost exactly like cave story at least design your own power-ups.
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bloodrizer
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« Reply #27 on: December 25, 2011, 10:17:44 AM »

Pretty well executed, but if you're going to make it look almost exactly like cave story at least design your own power-ups.
Arguable. The heart powerup is a heart powerup since, I dunno, 1975? 1980?
Anyway, I will most likely change them, thanks.
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googoogjoob
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« Reply #28 on: December 25, 2011, 11:17:38 AM »

Pretty well executed, but if you're going to make it look almost exactly like cave story at least design your own power-ups.
Arguable. The heart powerup is a heart powerup since, I dunno, 1975? 1980?
Anyway, I will most likely change them, thanks.

he meant the heart capsule which is basically identical to the one in cave story dum



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mcc
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« Reply #29 on: December 25, 2011, 11:36:30 AM »

I like the sketchy-style versions a lot.
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joseph ¯\_(ツ)_/¯
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« Reply #30 on: December 25, 2011, 12:18:52 PM »

http://www.cavestory.org/info_items.php yeah not really arguable.
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bloodrizer
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« Reply #31 on: December 26, 2011, 10:39:29 AM »

Pretty well executed, but if you're going to make it look almost exactly like cave story at least design your own power-ups.
Arguable. The heart powerup is a heart powerup since, I dunno, 1975? 1980?
Anyway, I will most likely change them, thanks.

he meant the heart capsule which is basically identical to the one in cave story dum



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OK, I've redraw them. This time I'm using different color and different emblem.
Is it better?



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bloodrizer
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« Reply #32 on: January 02, 2012, 04:48:14 AM »

Minor update.

Death animation:


Unfortunately, showing it every time player dies would be annoying like hell, especially on levels with lot's of traps. I'll probably save it for props.

Grass:
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