now hold up
where's the challenge if you just shine at the ghosts to kill 'em o:
right now I am falling into the pit of "shmup with lights". no dreams and no collectibles GREAT ):<
ASTEROIDS EXCEPT YOU SHOOT FLARES TO SPOT ENEMIES AND TREASURES AND IF YOU SHINE A LIGHT ON AN ENEMY IT BECOMES ANGRY
and then something about dreams
and back to the ghosts,
and then back to making music!
ick!
this is a really bad devlog. there's no devving and no logging. ):
Well, for starters, ghosts can go through walls and you only have so much charge. You have to try to get the best combos and what-not to kill all the ghosts in the level.
At some point, you'll be cornered by a fleet of ghosts with no charge left.
To add deeper meaning to this "arcade shmup," you could possibly make the ghosts drop dreams which flash a Polaroid memory onscreen (of loved ones, happy times, ect.)
* This could play into some sort of story, starting as a treasure hunter turned hero, questing for the soul relic that keeps the nice and worthy from reaching the after life. You could also have truly evil ghosts that could possibly force you into a twisted dreamland after you kill them.
Sorry for throwing ideas at you, haha.