I'm still glad I got the original for Mac. It's really fun and super slick.
Thanks!
Did you ever get Apple to take down the clones of your game?
They took it down, yes. Then it came back, then it went away again.
I'm guessing that the temple ruins graphics are a WIP, because right now they are too "muddy"... something with the darkest shades of brown, I'm guessing... either too much of them, or too low contrast. The cracks in the stones also seem too thick, and same for a few pixels on the spikes... but I'm guessing nothing is cleaned up or tweaked yet?
Right, nothing is cleaned up or tweaked yet, anything is bound to change to some degree at this point. Thanks for the feed back, I really appreciate it.
As always, crossing my fingers for a Mac version! If you can get a Linux version going too, this would definitely be Humble Bundle quality stuff (hmm... first time I've used that as a benchmark... hopefully it will come across as a good thing).
Mac and Linux are definitely on my todo list! I also want to look into the Chrome web deal. PC first though.
So consider this official day one of devblogging. Let the madness commence!
DevLog 01First here’s some super awesome fanart by
Luc @ crayonpapierSecond, I’ll point out some key things that have been changed/added since the announcement:
The CapeThe cape is something I keep coming back to and tweaking here it is in it’s current state:
I think it looks a lot better in motion, but certainly will be going through some more tweaks. My main influence for the cape have been the
shinobi games.
Some other things changed/added since the last announcement:- Rough character select screen (I would show a picture but it would contain spoilers )
- 2 and a half playable characters now
- Multiplayer functionality
- countless other minor and not so minor things
And lastly, here's a sneak peak at one of the new characters/outfits:(each outfit change comes with a different power and ability)