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TIGSource ForumsDeveloperPlaytesting[LD 22] Uncorrupted
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BlackBulletIV
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« on: December 19, 2011, 02:49:05 PM »



Ludum Dare Entry
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And here's my Ludum Dare 22 game, Uncorrupted, a 2D platformer/shooter. You can find more information at the links above.
« Last Edit: December 19, 2011, 04:26:08 PM by BlackBulletIV » Logged

Netsu
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« Reply #1 on: December 20, 2011, 07:32:09 AM »

The game is pretty cool, the platforming felt tight, I liked how I often shot into the darkness when hearing a robot, because often when they came into sight it was too late. But maybe it would be better if their glowing eyes were visible from a slightly larger distance than the light radius?

On the downsides, most of the sounds were out of sync, particularly the jumping sound. The levels felt kinda boring, maybe adding lifts or ladders and having more than one route would help with that.
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BlackBulletIV
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« Reply #2 on: December 20, 2011, 08:14:28 PM »

Thanks for your feedback. All the stuff you mentioned are good ideas, but I didn't have the time to implement them unfortunately.

There is no jumping sound, only a landing sound; with that in mind, are there any sounds still out of sync? As for "having more than one route", there was one area where that was so, area 5 I think (if not, it's probably area 4), but maybe I didn't make it easy enough to see. But yeah, I think I focused more on filling the area with content to read rather than level design.
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Netsu
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« Reply #3 on: December 21, 2011, 12:18:54 AM »

The sound isn't in sync neither with jumping nor with landing.
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BlackBulletIV
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« Reply #4 on: December 21, 2011, 10:59:33 PM »

Oh, well that's not good. Unfortunately I can't really do anything about it since I definitely can't replicate it. What's your platform?
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