seregrail7
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« on: August 01, 2008, 06:16:32 AM » |
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Sorry for the long wait, we really needed all the time we could get, and not everything made the cut! There was so much more to include, but here's what we got done, we think it's more than enough. **REQUIRES XNA** If it doesn't run after installing XNA, then I don't know what's wrong, Microsoft have totally messed up XNA. It's probably the last time I'll use XNA for this competition due to this. Really sorry if it doesn't run for you. Original Large Scale Vehicular Stealing ZIP**OLD VERSION** Due to the number of people having issues running the game we've finally gotten an installer put together. This version can be downloaded from here: LSVS Game PageIt also contains a few bug fixes related to playing the game again after losing/winning, and adds in some of the art that was originally missing. I'll keep the link to the original here since it's the Compo one and I don't know the rules on updates after the deadline... Do let us know if there's a problem with the installer.
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« Last Edit: September 15, 2008, 12:34:30 AM by seregrail7 »
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muku
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« Reply #1 on: August 01, 2008, 06:38:13 AM » |
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Muhahaha :D :D Awesome. Title cracks me up.
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Hideous
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« Reply #2 on: August 01, 2008, 06:41:50 AM » |
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This is kind of what I was gonna do :O
Except in the 70's.
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OrR
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« Reply #3 on: August 01, 2008, 07:51:53 AM » |
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Looking forward to see if it will be similar to Grandtheftendo. I wonder if that is still going to be released...
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medieval
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« Reply #4 on: August 01, 2008, 09:25:45 AM » |
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WIN
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Türbo Bröther
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« Reply #5 on: August 01, 2008, 03:25:58 PM » |
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This is kind of what I was gonna do :O
Except in the 70's.
If it was the 1900s you could have stovepipe hats and penny farthing courier missions.
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Oddbob
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« Reply #6 on: August 01, 2008, 03:39:16 PM » |
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*tips hat to Seregrail7*
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Hideous
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« Reply #7 on: August 01, 2008, 03:56:38 PM » |
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This is kind of what I was gonna do :O
Except in the 70's.
If it was the 1900s you could have stovepipe hats and penny farthing courier missions. But then it wouldn't run on no 2600.
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seregrail7
Level 1
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« Reply #8 on: August 02, 2008, 03:19:58 PM » |
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A screenshot of the map editor I made for it. I'll probably release it along with the game so you can create your own maps. This is a joint effort by myself and some other guys from the Zombie Cow forums. So far Nickenstein(also of CGEmpire) is helping with the code, and marshmonkey(of Nimble Bit) has contributed a spiffy car sprite. Progress Report: Map - Done Map Editor - Done(but not that good Car Controls - Done(need some tweaking though) Player Controls - Movement done, shooting to be done, interaction with people/cars to be done Car Stealing Minigame - Possibly done, I'm not coding that
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seregrail7
Level 1
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« Reply #9 on: August 07, 2008, 01:35:02 PM » |
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Progress is a bit slow, but will pick up at the weekend. A in game screen to whet your appetite. Resolution is set at 640*480 so you can make things out in windowed mode but all sprites stick to 8*8 and 16*16 and we're using a NES palette ensure authenticity. Hell, the car even flickers when you scroll to a new screen.
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seregrail7
Level 1
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« Reply #10 on: August 09, 2008, 04:09:40 PM » |
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You can now walk about as the bloke, and steal a car! Also added in the code for the HUD, along with the health bars. The phone has mission text beside it, but this is just static so far. Done: Stealing cars Stealing cars mini game Person Player car controls Collision Code for loading levels Tile ids for NPC movement system TO DO: HUD -Star Rating -Score General -Missions -Pedestrians/Cars -Police -Mugging, Police gun battle and Sex mini games Graphics -More level sprites -NPCs -Cops and Cop Cars -More HUD graphics
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PowRTocH
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« Reply #11 on: August 09, 2008, 05:20:01 PM » |
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I never noticed how much the Rockstar logo looks like the Rx symbol until now.
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increpare
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« Reply #12 on: August 09, 2008, 05:27:46 PM » |
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Gosh you're making pretty solid progress dude Looking forward to a demo
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Nickenstien
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« Reply #13 on: August 11, 2008, 02:31:34 PM » |
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Hello. (I thought I should show my face, and add a little progress update.) We now have a NES style game intro, complete with corrupt graphics and wonky-scrolling scoreboard. (Also it does some screen flicking on boot-up, to mimic the effect of a non-licensed bootleg cartridge trying to bypass the 10NES lockout chip.) Also, here are a couple of shots of the Car-Jacking section (which works similarly to an 80’s side-on beet ‘em up, sort of like Double Dragon, except much more bloody.) Cheers, Nick
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« Last Edit: August 11, 2008, 02:51:36 PM by Nickenstien »
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Get Large-Scale Vehicular Stealing HERE, Watch the trailer .
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increpare
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« Reply #14 on: August 11, 2008, 02:37:34 PM » |
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Gosh. Looking better still.
How're you getting along with mission-related coding?
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Oddbob
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« Reply #15 on: August 11, 2008, 02:39:01 PM » |
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Superb Nick!
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Nickenstien
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« Reply #16 on: August 11, 2008, 02:44:38 PM » |
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Cheers, Oddbob. This isn't the most earth-shattering post, I know. But I had to shake that Manbaby icon somehow.
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Get Large-Scale Vehicular Stealing HERE, Watch the trailer .
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moi
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« Reply #17 on: August 11, 2008, 07:31:37 PM » |
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Wow your thread just got upgraded
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subsystems subsystems subsystems
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Nickenstien
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« Reply #18 on: August 11, 2008, 07:35:45 PM » |
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Cheers!
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« Last Edit: August 11, 2008, 08:17:39 PM by Nickenstien »
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Get Large-Scale Vehicular Stealing HERE, Watch the trailer .
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godsavant
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« Reply #19 on: August 15, 2008, 10:03:00 AM » |
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Nice, freakin' like the Metal Slug aesthetic.
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