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October 25, 2021, 03:17:50 AM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsBootleg DemakesX
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Robson
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X
« on: August 01, 2008, 01:50:40 PM »

X
« Last Edit: October 04, 2020, 05:28:29 AM by Robson » Logged

Current devlog: Infinite Puzzles.
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Melly
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« Reply #1 on: August 01, 2008, 02:23:50 PM »

Haha, awesome, roguelike demakes sound neat as well.
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Alex May
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« Reply #2 on: August 01, 2008, 02:30:30 PM »

I'm shaking my head in disbelief of the awesomeness of this idea. Genius title too!
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Dr.Melon
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« Reply #3 on: August 02, 2008, 03:21:21 AM »

I love Crysis. I love roguelikes. This is my dream!  Gentleman
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isaac
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« Reply #4 on: August 02, 2008, 03:38:05 AM »

Wow, I love this idea. Using the least fancy graphics possible to demake the game with the fanciest.
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TheMeatyBall
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« Reply #5 on: August 02, 2008, 03:47:18 AM »

Quote
Featuring:
* Incredible letter-realistic graphics!
* TearProcessor technology!
* Beautiful box artwork!
* Hand-written cutscenes!
* Mind-numbingly boring alien interiors!
* At least eight colours!
* Sound!
* AwesomeSuit, made from recycled chicken soup machines!
* Heart-bleeding real-time battles!
* Move in four awesome directions!

Those are the best things to be featured in a game, EVER  :D!
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godsavant
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« Reply #6 on: August 15, 2008, 10:05:45 AM »

Cool, a Metal Gear remake.




« Last Edit: August 15, 2008, 11:44:05 AM by godsavant » Logged
Melly
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« Reply #7 on: August 16, 2008, 11:28:22 AM »

Fool!

That is most obviously a GTAIV demake.
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prof
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« Reply #8 on: August 17, 2008, 12:23:27 PM »

had to make an account just to say your boxart was the funniest thing i've seen in ages XD :D :D
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isaac
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« Reply #9 on: August 18, 2008, 02:00:27 AM »

This is looking real nice. I hope there will be destructible huts & trees... that was my favorite part of Crysis.
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Bezzy
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« Reply #10 on: August 18, 2008, 05:52:03 AM »

Is it like... realtime or turn based? I'd love to see a realtime ascii game! Not to sway your development! Just saying!

I'm sure it'll be cool time/turn based, too.
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Bennett
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« Reply #11 on: August 18, 2008, 11:10:03 AM »

After extensive testing I can reveal the system requirements:

I laughed out loud, but honestly I didn't find that Crysis performed that poorly on my mid-range computer.

Quote
A group of brave Korean archeologists have discovered alien activity on a beautiful Chinese island, but were taken hostage by cowardly and pathetic American soldiers.

Can you make the American soldiers act like typical FPS players? Save, reload, save, reload,
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TheMeatyBall
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« Reply #12 on: August 30, 2008, 02:54:49 AM »

Want this NOW!  Evil
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increpare
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« Reply #13 on: August 30, 2008, 11:40:21 AM »

Good luck to everyone getting their games finished. I'll be happy when the competition is over, because I'll be able to play them all Grin
Not going to be over for another week now  Sad 
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the_redstar_swl
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« Reply #14 on: August 30, 2008, 03:28:22 PM »

So will the Chinese guys have the fabulous blue camouflage they always seem to be wearing?
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Noyb
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« Reply #15 on: September 07, 2008, 05:21:04 PM »

Made it up to chapter 2. Very nice job capturing the emergent gameplay. Haven't used the sniper much yet, but it's so much fun pushing exploding barrels next to buildings to catch enemies unaware, or using the blue gun to knock down walls. Losing your ammo between levels was odd at first, but then again it allows you to make each level standalone, and encourages use of different tactics. I tried Ramboing that Florida-shaped level in the first chapter, then a stealth approach, then just swimming across the lake and punching out the two guards clever enough to swim to me.  :D
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muku
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« Reply #16 on: September 08, 2008, 05:41:41 AM »

Is it intentional that the intro text scrolls by so far that I can hardly read it?
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Bezzy
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« Reply #17 on: September 08, 2008, 07:59:08 AM »

Dude, this is pretty cool!

I like how strength/pushing worked out.

I sorta wish that there was an auto-switch when you run out of ammo. Also if everyone's bullets were slower, combat might be less of a button mash. Shift should be renamed "ironsights" Smiley.

Sorry, I am super tired so my comments right now aren't the best or most useful. I liked it though.
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Slash - Santiago Zapata
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« Reply #18 on: September 14, 2008, 06:37:54 PM »

damn you for your awesomeness, I wish the cutscenes could go a bit slower, it is unreadable (at least here in my computer)
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seregrail7
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« Reply #19 on: September 15, 2008, 04:30:33 AM »

Personally I thought the cut scenes were unbearably slow, luck the user can easily change it.
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