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TIGSource ForumsCommunityDevLogsSpacepocalypse
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Author Topic: Spacepocalypse  (Read 1411 times)
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« on: January 23, 2012, 07:15:29 pm »

Hey guys,

My name's Heitor, and this is Panela Games second mobile project. Smiley

Our game started out during a game jam over here in Brazil, São Paulo. We had 48 hours to make a game with the theme fire, infinity and fog, and we came up with this:


It has its bugs, and all Tongue, but we decided to stick with the project, and work on a full version of it.

We are still deciding on a lot of things. One thing we decided was to get rid of the fog, and focus more on a larger variety of meteors and enemies.


Some development videos, running on the Windows Phone 7 emulator:

Fast Meteor:

Sticky Meteor v2:

Sticky Meteor:

Meteor Rain:

I'll be trying to update this daily. Smiley
« Last Edit: January 24, 2012, 01:51:26 pm by heitortsergent » Logged

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« Reply #1 on: January 23, 2012, 07:57:43 pm »

Hey that's not too bad for 48 hours. Smiley

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« Reply #2 on: January 24, 2012, 07:27:34 am »

Very cool! I like the idea :D The controls are a little hard, though.

Keep it up and don't forget that the next Global Game Jam is this week!

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« Reply #3 on: January 24, 2012, 01:47:45 pm »

Thanks @eigenborn, we were happy with the results too. Smiley

Hey @saint11, we had this idea for mobile, and we forgot to change the controls for the PC version! It doesn't really make sense to not have the shield move around earth along with the mouse cursor on the PC version, but on a mobile device, the finger would stay in front of the meteors.

Updated sticky meteor, now it actually moves along with the shield, so the player can aim it:

Fast meteor, starts really slows and gets fasters:

Also took this screenshot while playing around with the red meteors, which I thought looked cool Smiley :

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