increpare
Guest
|
|
« on: August 01, 2008, 02:57:20 PM » |
|
Controlsup/down/left/right - movement shift/space - action buttons in various games z - pause/inventory screen in Lady Million r - reset game CREDITS: programming, graphics, music by increpare, of forums.tigsource.com other people: many forum peeps for reporting various bugs/glitches and, quite importantly, UltraJMan for the title "Lady Boy Love Collection". Big thanks to you all! Download: [ WINDOWS ] (1.8MB) [ OSX 10.5 ] (1.8MB) [ SOURCE ] (1.8MB)
|
|
« Last Edit: October 27, 2008, 02:55:35 AM by increpare »
|
Logged
|
|
|
|
muku
|
|
« Reply #1 on: August 01, 2008, 02:59:57 PM » |
|
I did in fact laugh out load when I saw the thread title.
|
|
|
Logged
|
|
|
|
increpare
Guest
|
|
« Reply #2 on: August 01, 2008, 03:16:00 PM » |
|
I did in fact laugh out load when I saw the thread title.
FTR: The existence of the 'z' in 'Sielluz' is due to Otaku42, and its placing is due to Melly.
|
|
|
Logged
|
|
|
|
Melly
|
|
« Reply #3 on: August 01, 2008, 03:35:01 PM » |
|
DO NOT TRY TO PUT BLAME ON ME! O_O
Also, eager to see your actual idea.
|
|
|
Logged
|
|
|
|
increpare
Guest
|
|
« Reply #4 on: August 01, 2008, 03:37:52 PM » |
|
DO NOT TRY TO PUT BLAME ON ME! O_O Credit where credit is due Melly Also, eager to see your actual idea.
I'm also eager to. DEFINITELY going to make it into this competition. DEFINITELY.
|
|
|
Logged
|
|
|
|
increpare
Guest
|
|
« Reply #5 on: August 01, 2008, 04:45:31 PM » |
|
Hmm. A demade populous might be fun. Say with blocky one-pixel characters, and not too much of a pain to implement.
Or maybe not. Hmmm.
*goes back to thinking*
|
|
|
Logged
|
|
|
|
Alex May
...is probably drunk right now.
Level 10
hen hao wan
|
|
« Reply #6 on: August 02, 2008, 01:42:33 AM » |
|
make it 1D like a platformer
|
|
|
Logged
|
|
|
|
increpare
Guest
|
|
« Reply #7 on: August 02, 2008, 02:14:40 AM » |
|
make it 1D like a platformer
it would be possible to do one with megaman-style disappearing/reappearing platforms aaand...hmm can think of how ro do bosses now as well...ok. ok....I'm going to do it guys! (it fits the criteria of being easy to prototype and mildly amusing). thanks for the suggestion dude
|
|
|
Logged
|
|
|
|
increpare
Guest
|
|
« Reply #8 on: August 02, 2008, 02:56:40 AM » |
|
Edit: or maybe megaman is a really bad option, given that it's already pretty much retro? Any other famous platformers that are disappearing-platform based?
|
|
|
Logged
|
|
|
|
increpare
Guest
|
|
« Reply #9 on: August 02, 2008, 03:54:09 PM » |
|
Some mockups: Also, I'm tempted to make this a 3-in-1 game, with the following as number 2: But...one game at a time, right? (especially as it's seeming the megaman-style game is going to be a little bit deeper than I initially had planned). And: going to have to think of a better title.
|
|
|
Logged
|
|
|
|
SirNoodles
|
|
« Reply #10 on: August 02, 2008, 06:38:30 PM » |
|
I am so confused as to what that last picture was. It looks like a connect the dots involving magical flipping horses. Or Something along those lines. I love the graphics for the platformer though, very simple.
|
|
|
Logged
|
|
|
|
UltraJMan
|
|
« Reply #11 on: August 02, 2008, 06:39:35 PM » |
|
Holy crap, keep this up. That platformer looks to be pretty neat and I'm looking forward to this.
|
|
|
Logged
|
|
|
|
William Broom
|
|
« Reply #12 on: August 02, 2008, 08:50:27 PM » |
|
I think pretty much all platformers feature at least one disappearing platform. If you want a really cheesy, un-indie game, how about Ratchet and Clank?
|
|
|
Logged
|
|
|
|
Melly
|
|
« Reply #13 on: August 02, 2008, 09:10:05 PM » |
|
Biocosm!
:D
|
|
|
Logged
|
|
|
|
Ivan
Owl Country
Level 10
alright, let's see what we can see
|
|
« Reply #14 on: August 02, 2008, 09:12:42 PM » |
|
Hahahahaha.... holy shit!
|
|
|
Logged
|
|
|
|
increpare
Guest
|
|
« Reply #15 on: August 03, 2008, 03:04:06 AM » |
|
I am so confused as to what that last picture was.
Biocosm, a very promising but ultimately torturous game entered in the last competition. And thanks for the appreciation guys; much appreciated
|
|
|
Logged
|
|
|
|
SteGriff
|
|
« Reply #16 on: August 03, 2008, 06:23:50 AM » |
|
Call it Bioshizm.
|
|
|
Logged
|
I wanna make robots.
|
|
|
increpare
Guest
|
|
« Reply #17 on: August 07, 2008, 03:59:04 AM » |
|
Have game display working, jumping working, appearing/disappearing blocks working, nasty spikes working. Some odd code bugs though (yes, even already, with the collision-detection!) To do (in this order): firing bullets implement sound effects helmet dudes health bar new game title transition to boss-screen (the barrier, screen-scroll, &c) bosses have some music done by now pause screen pause screen w/ weapon select rehash the boss selection screen title screen for 1d megaman game then other 3-in-one stuff if I have time: game select screen very buggy/quickly executed biocosm ripoff game 3, also quickly executed
|
|
|
Logged
|
|
|
|
increpare
Guest
|
|
« Reply #18 on: August 07, 2008, 06:21:05 AM » |
|
Insert Quote maybe 4-in-1...I'd really like to use this sprite I just tossed together and make a very sad game called 'sick panda'. But...that's going to be right at the bottom of my list.
|
|
« Last Edit: August 07, 2008, 08:19:54 AM by increpare »
|
Logged
|
|
|
|
policedanceclub
|
|
« Reply #19 on: August 07, 2008, 07:39:49 AM » |
|
But...that's going to be right at the bottom of my list.
That's where it belongs. None of this "sick panda" bullshit for me. I hate that shit. sick panda... fuck it...
|
|
|
Logged
|
|
|
|
|