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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2127252 times)
sb3dgraph
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« Reply #1000 on: October 05, 2012, 07:54:03 PM »

Just another screen.
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melos han-tani
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« Reply #1001 on: October 05, 2012, 08:15:47 PM »

WIPs for anodyne, courtesy of the wonderful jon kittaka



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Working on Anodyne 2! https://forums.tigsource.com/index.php?topic=65359.0 Made Anodyne, Even the Ocean, All Our Asias
Ashkin
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« Reply #1002 on: October 05, 2012, 08:23:35 PM »

Mmm, that forest. Only problem is, the character doesn't stand out much- maybe decrease the background's contrast or saturation?
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melos han-tani
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« Reply #1003 on: October 05, 2012, 08:36:58 PM »

Mmm, that forest. Only problem is, the character doesn't stand out much- maybe decrease the background's contrast or saturation?

Yeah, I noticed that a bit. The tileset's a WIP - the area is designed/music finished, but Jon is finishing the tiles (and then painting over my level design, essentially) - I just copy-pasta'd the character in it for scale and the like.

 Usually what ends up happening is that once it's in game, Jon ends up tweaking all of those brightness/etc. thingies to help the sprites stand out.
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Working on Anodyne 2! https://forums.tigsource.com/index.php?topic=65359.0 Made Anodyne, Even the Ocean, All Our Asias
TeeGee
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« Reply #1004 on: October 05, 2012, 11:57:50 PM »



A recent one from my battle-roguelike. Here's the DevLog, if someone's interested in details.
« Last Edit: October 06, 2012, 01:15:31 AM by TeeGee » Logged

Tom Grochowiak
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Ant
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« Reply #1005 on: October 06, 2012, 12:09:57 AM »

Started an exploratory adventur gam this week.

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Hypnohustla
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« Reply #1006 on: October 06, 2012, 01:59:35 AM »

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Ashkin
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« Reply #1007 on: October 06, 2012, 02:26:26 AM »

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Claw
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« Reply #1008 on: October 06, 2012, 02:35:30 AM »

Green green green:





@caiys - That looks intriguing and beautiful; I love the colours, can't wait to see more Smiley
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Dugan
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« Reply #1009 on: October 06, 2012, 04:26:03 AM »



HA - that looks nuts, super fun Smiley

Below, a screenshot of Aqua Kitty getting a soak test... (normally its not THAT sort of bullet hell, I was cheating)
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tacograveyard
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« Reply #1010 on: October 06, 2012, 06:55:45 AM »

Things are looking up for Penumbear!

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BleakProspects
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« Reply #1011 on: October 06, 2012, 06:59:46 AM »

Implemented overworld generation + erosion.

Naturally occurring rivers:


Canyons:


Mountains:


And Oceans:
« Last Edit: October 06, 2012, 07:07:51 AM by BleakProspects » Logged

makallenz
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« Reply #1012 on: October 06, 2012, 08:08:43 AM »

In engine screen of my action game.  Inspired by No More Heroes and Devil May Cry but also not.



Gonna post more in the near future
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Chris Pavia
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« Reply #1013 on: October 06, 2012, 08:17:19 AM »



Working on the final boss fight.
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Pixelulsar
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« Reply #1014 on: October 06, 2012, 08:24:36 AM »

A new rougelike/action/top-down shooter project I'm starting.  You are the alien.

Maybe a devlog soon?
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Velvety
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« Reply #1015 on: October 06, 2012, 08:44:43 AM »

This week I finished modelling and texturing everyone's favourite video game trope:  the wooden crate! Smiley  Happy Screenshot Saturday!

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mbalestrini
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« Reply #1016 on: October 06, 2012, 09:42:43 AM »

today it's been a mix between having fun with electronics:


and working on boring UI stuff (highscore's screen):


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impulse9
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« Reply #1017 on: October 06, 2012, 12:48:57 PM »

A mockup I've been working on.

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Nuprahtor
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« Reply #1018 on: October 06, 2012, 01:41:43 PM »

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Thank God For The Rain - a magical neo-noir JRPG - devlog, tumblr
ludist
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« Reply #1019 on: October 06, 2012, 01:54:14 PM »

A couple of LAZA KNITEZ!! screen shots from the gold build.


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