Wendelstein
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« Reply #10360 on: April 11, 2020, 10:55:33 AM » |
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DevLog | Youtube | TwitterI am currently creating better models for my MMOSG. Here is a model of a recently created medieval house.
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OctoMini
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« Reply #10361 on: April 11, 2020, 11:39:52 AM » |
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Testing Saturn rings in Heliconian.
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Eyon
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« Reply #10362 on: April 11, 2020, 12:56:53 PM » |
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This is wip, I am working on the character equipment interface!
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ArmyAntsStudios
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« Reply #10363 on: April 11, 2020, 07:19:37 PM » |
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added a reworked verison of the Liberian, still need's some work like i need to replace the shoes which i didn't create and same goes for the skirt and accersory's like the bow thing, plus i need to retexture alot of thing's like the hair, but making progress so far
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prosource
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« Reply #10364 on: April 11, 2020, 09:32:16 PM » |
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NextGenDev
Level 0
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« Reply #10365 on: April 16, 2020, 09:28:40 PM » |
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Realistic destruction physics in RTS game, that I'm creating in GODOT engine. Who wants to help me or discuss my project: Discord| Twitter
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« Last Edit: April 21, 2020, 04:01:44 AM by NextGenDev »
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flashgc
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« Reply #10366 on: April 17, 2020, 02:53:31 PM » |
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Neurosaur
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« Reply #10367 on: April 18, 2020, 03:15:21 AM » |
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Exit: A Biodelic AdventureSteam page | TwitterAdem stands near a bilirubin tablet after getting out of succubator.
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Jack Bandai
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« Reply #10368 on: April 18, 2020, 03:34:29 AM » |
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Brand new video of the next update in Vecho Fights its Dextor vs Wang second costume.
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Hi name's Jack.Jack Bandai an indie game developer.Currently am working on a 2D vector fighting game called Vecho Fights.Try out the demo at
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Nudiventra
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« Reply #10369 on: April 18, 2020, 09:01:32 AM » |
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The wheels are turning! This is the last location that was not started at all.
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nosferathoo
Level 1
indiedev from Poland
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« Reply #10370 on: April 18, 2020, 09:10:21 AM » |
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Boing boings are wreaking havoc
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nova++
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« Reply #10371 on: April 18, 2020, 11:38:45 AM » |
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The return of the return of gas giants...
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RealScaniX
Level 6
Scanix (ignore the "Real", Scanix was taken)
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« Reply #10372 on: April 18, 2020, 03:30:14 PM » |
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Most of the time, your LightBall is your only light source in the game. You won't really see it very often, but it's very important and I wanted to redesign it a bit. I'm not finished, but this is the current look with the new shader.
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Neurosaur
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« Reply #10373 on: April 25, 2020, 03:24:40 AM » |
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Exit: A Biodelic Adventure - a point'n'click biopunk game Steam pageCrack a joke on crocoquacker!
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ironfroggy
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« Reply #10374 on: April 25, 2020, 05:27:49 AM » |
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I've been remaking an old project of mine as a way to test out a Python game engine some friends have worked on for a while. Its been a success, so I'm sticking with it next month for another rewrite. Devlog: https://forums.tigsource.com/index.php?topic=64655.0
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Nudiventra
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« Reply #10375 on: April 25, 2020, 07:49:02 AM » |
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We are imroving game levels now. In our opinion the result justifies all delays. An example of the quality of rendering, before and after: What do you guys think about this?
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« Last Edit: April 25, 2020, 08:00:35 AM by Nudiventra »
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nova++
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« Reply #10378 on: April 25, 2020, 01:16:50 PM » |
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Volumetric clouds slowly coming together...
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Eyon
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« Reply #10379 on: April 25, 2020, 02:21:46 PM » |
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Volumetric clouds slowly coming together... Super cool =D Working on level 4!
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