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1379086 Posts in 65663 Topics- by 58029 Members - Latest Member: ockpii

July 11, 2020, 03:29:38 PM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 1505658 times)
MonsterBrothers
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Wizards and Witches Wanted


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« Reply #10480 on: June 27, 2020, 10:56:29 AM »

"Follow the lights and you will reach the treasure."

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Monsters & Co. Entertainment
Spellbent Devlog
fuedhq
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« Reply #10481 on: June 27, 2020, 11:04:38 AM »

Background layout WIP
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Wendelstein
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« Reply #10482 on: June 27, 2020, 03:28:02 PM »

DevLog | Youtube | Twitter
I currently try to implement Grass for my Massively Multiplayer Online Strategy Game.



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RocketJuice
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« Reply #10483 on: June 27, 2020, 09:38:10 PM »

Neon Tail - an open world roller skating game

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bryku
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« Reply #10484 on: July 04, 2020, 04:24:23 AM »

It's been more than 2 years since I started working on Shardpunk.

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Busy working on xcom-like, steampunk/vermintide pixel art strategy game called "Shardpunk".

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Neurosaur
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« Reply #10485 on: July 04, 2020, 04:55:34 AM »

An old-school point'n'click adventure in the spirit of the classic LucasArts and Sierra games, the protagonist can use many natural and implanted organs to interact with the world (hand, mouth, bioport, etc). In this video our brave man drinks zhirble though he doesn't see a chorble!

Demo for Windows/Linux: https://store.steampowered.com/app/620410/Exit_A_Biodelic_Adventure/

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HemoGoblin
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« Reply #10486 on: July 04, 2020, 05:50:35 AM »

After 10 years of development, Delusion finally has a proper trailer.

Delusion is an unusual puzzle game that tells a story about a beautiful world, full of life and colors, which changed beyond recognition after a series of unexplainable events had taken place.




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Kamazs
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« Reply #10487 on: July 04, 2020, 07:33:04 AM »

I am working on quests, so there's not much to show of that. However, here's small visual update to one of the maps:



Asteroid ore hauling rockship showing heavy damage to the bow. Tiny speckle in the middle there is you.
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littlelives
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« Reply #10488 on: July 04, 2020, 08:02:51 AM »

Little Lives is a life-sim game - somewhere between the classic Jones in the Fast Lane, the Sims, and old-school top-down GTA.

You drive around a city, managing your time between work, friends and various disasters that befall your character. As you progress, you move up the career ladder, acquire items to make you happy - such as faster cars and better apartments - and try to maintain relationships with the NPCs in the world.

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Thaumaturge
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« Reply #10489 on: July 04, 2020, 08:57:44 AM »

An inactive crystal light (set in a brass fixture), two test-crystals for work on the crystal shader, and a view from above of the tables in level five:



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Traversal, exploration, puzzles, and combat in a heroic-fantasy setting
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Eyon
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« Reply #10490 on: July 04, 2020, 11:07:04 AM »

A new project.
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Mobile strategy game in the browser: https://eyon.itch.io/agentsxmonsters
Twitter: https://twitter.com/Eyon_Patrick
RealScaniX
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ScaniX


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« Reply #10491 on: July 04, 2020, 11:24:59 AM »

Here is an update of the sarcophagus puzzle room. The walls and floor are still placeholders, but the main elements are slowly getting there. Smiley



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Guntha
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« Reply #10492 on: July 04, 2020, 01:05:45 PM »

A lot of progress, but little of it is visible; the most visible being that smoke cloud:
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Wendelstein
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« Reply #10493 on: July 04, 2020, 06:24:55 PM »

DevLog | Youtube | Twitter
I am still working on Grass for my Massively Multiplayer Online Strategy Game.



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Pixel Architecture
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« Reply #10494 on: July 04, 2020, 07:06:24 PM »

Happy screenshot Saturday! I'm a recent architecture graduate and new indie game dev and have just released my first game, Final Platform. It is a challenging platformer game set in a minimalist world. This first game is fairly simple, and I hope to work on larger and more beautiful games in the future. Here's the trailer for Final Platform.





If you are curious, Final Platform is available free on the Google Play Store:
https://play.google.com/store/apps/details?id=com.PixelArchitecture.FinalPlatform
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RepulseGames
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« Reply #10495 on: July 05, 2020, 08:15:15 AM »

A bit late for #screenshotsaturday but here is WIP of talking to Erika. Face animations still missing, we know, working on them!

Let us know what you think!



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Eyon
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« Reply #10496 on: Today at 04:14:07 AM »

New game! I learn about tiles and this kind of 2D games. I want to make a neighbourhood.
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Mobile strategy game in the browser: https://eyon.itch.io/agentsxmonsters
Twitter: https://twitter.com/Eyon_Patrick
RepulseGames
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« Reply #10497 on: Today at 05:21:13 AM »

Are we the only game developers who love destructibles and destroying them? Happy #ScreenshotSaturday



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MistyGames
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« Reply #10498 on: Today at 08:48:00 AM »

Mistyland

The main character can now float in the wind!


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Praterade
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« Reply #10499 on: Today at 09:22:48 AM »


Working on a sequel to an old project, perhaps...
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