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April 24, 2024, 11:02:24 PM

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2146769 times)
nicoatridge
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« Reply #10660 on: February 06, 2021, 05:06:32 AM »


Play the game at https://basilisk.net
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RepulseGames
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« Reply #10661 on: February 06, 2021, 05:47:44 AM »

Here we have our lovely female character Brianna.





Click "Notify on launch" to be notified about our Kickstarter's launch

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world
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Firgof
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« Reply #10662 on: February 06, 2021, 07:19:35 AM »

Settings Menu design is honest work. Takes hours to get the things right and a lot of work goes on behind the scenes if you want it done not just alright but nice. I'm only a few hours in so far on mine but I'm glad for every hour I spend on it.



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ScotianWolf
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« Reply #10663 on: February 06, 2021, 07:34:17 AM »

Small video of my upcoming 2D Platformer, Scotian World 2D.
Skip to half way through the video to see a boss battle prototype. 


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Wendelstein
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« Reply #10664 on: February 06, 2021, 09:50:18 AM »

DevLog | Youtube | Twitter
I am modeling the house in the castle for my massively Multiplayer Online Strategy Game [MMOSG].



« Last Edit: February 27, 2021, 07:02:27 PM by Wendelstein » Logged
gamedeveloper0
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« Reply #10665 on: February 11, 2021, 01:10:18 AM »

Small video of my upcoming 2D Platformer, Scotian World 2D.
Skip to half way through the video to see a boss battle prototype. 




Which engine are you using here? The movement feels a little clunky (Framerate issues maybe?), the particle effects look great though.
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(oOo)
geo
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Indie dev from Austria (kamgam.com)


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« Reply #10666 on: February 13, 2021, 02:31:45 AM »

Still winter here, how is it for you?


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Find out more about me and my games on https://kamgam.com
ScotianWolf
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« Reply #10667 on: February 13, 2021, 05:29:20 AM »



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RepulseGames
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« Reply #10668 on: February 13, 2021, 07:40:40 AM »

The beginning of a dramatic cutscene that we’ve been working on in Iragon. Let us know what you think! And happy #ScreenshotSaturday

Click "Notify on launch" to be notified about our Kickstarter's launch

https://www.kickstarter.com/projects/repulse/iragon-n-anime-visual-novel-in-a-fantasy-world



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RocketJuice
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« Reply #10669 on: February 13, 2021, 09:40:45 AM »

Neon Tail - an open world roller skating game
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geo
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« Reply #10670 on: February 20, 2021, 02:10:55 AM »

It's a 2.5D game but sometimes it wonder if 3D first person perspective might be a thing.


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muki
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« Reply #10671 on: February 20, 2021, 05:27:41 AM »

Just swinging around, not much going on..



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NinjaKyat
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« Reply #10672 on: February 20, 2021, 06:35:12 AM »

Just messing around in one of the new levels
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ScotianWolf
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« Reply #10673 on: February 20, 2021, 08:18:03 AM »

The tutorial level from my upcoming 2D platform game The Scotian Fox



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SolS
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« Reply #10674 on: February 20, 2021, 12:18:19 PM »

Some places from Omen of Duality.



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The_Frosted
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« Reply #10675 on: February 27, 2021, 03:37:49 AM »



Multiocular fox and the Icy Biome location with new obstacles


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Schrompf
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« Reply #10676 on: February 27, 2021, 04:23:42 AM »

The graphics style looks really nice.
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Snake World, multiplayer worm eats stuff and grows DevLog
WigglingEyebrows
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« Reply #10677 on: February 27, 2021, 06:30:28 AM »

Vae victis. You need a good weapon, armor and army of good mercenaries for victory.
Or this may happen.  Cry



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Wendelstein
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« Reply #10678 on: February 27, 2021, 07:01:34 PM »

DevLog | Youtube | Twitter
A screenshot of my massively Multiplayer Online Strategy Game [MMOSG].



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SolS
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« Reply #10679 on: February 27, 2021, 09:02:02 PM »

Got parallax mostly working on transitions.

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