Edvard_dante
|
 |
« Reply #10900 on: April 07, 2023, 10:55:42 PM » |
|
Lets take a closer look at what being a witch in our game is actually like:  Every day petitioners come - some seek cures for their ailments, some are simply curious and some may have sinister agendas of their own. Potions you choose to brew influence future events. You begin knowing only a couple of basic recipes, but by experimenting with mixes you can unlock new ones. Certain NPCs can also offer valuable tips and hints. No matter what gruesome end you've met in your last game, you get to keep all unlocked recipes. The multitude of potions and plot twists ensure high replayability. Some recipes, game mechanics and endings become unlocked only when certain conditions are fulfilled (like beating the main story or getting some game-ending events). Well then, what's it going to be, eh? How to get your game wishlisted if you're a nobody with zero budget? Share your experiences and push that wishlist button on Steam!
|
|
|
Logged
|
|
|
|
|
Manamongods
|
 |
« Reply #10902 on: April 08, 2023, 07:02:07 AM » |
|
Wormentum's 4th level in the nature branch. Because the nature branch can't have machinery like levers or buttons, it uses things like lemur tails in its puzzles.
|
|
« Last Edit: April 08, 2023, 07:07:46 AM by Precision Cats »
|
Logged
|
|
|
|
_theRaven
|
 |
« Reply #10903 on: April 08, 2023, 10:04:29 AM » |
|
The hunt for the stolen ancient artifact begins! Control one of 3 legendary heroes of Maeldor in this epic journey filled with action and adventure, upgrade your skills, fight against enemies, find treasures and discover different stories! Maeldor is a story-driven 2d action adventure platformer with RPG elements in it. A game by solo indie game developer _theRaven. Wishlist Maeldor on Steam
|
|
|
Logged
|
|
|
|
dalepenlington
|
 |
« Reply #10904 on: April 15, 2023, 12:31:52 AM » |
|
|
|
|
Logged
|
|
|
|
Manamongods
|
 |
« Reply #10905 on: April 22, 2023, 08:14:56 AM » |
|
Wormentum's 5th nature level. The coconut doors indicate the level does not have hunger, but rather it's more about dodging hazards.
|
|
|
Logged
|
|
|
|
|
|
SaberRider
|
 |
« Reply #10908 on: May 27, 2023, 10:47:56 AM » |
|
I've added a new background image, with a more dark forest theme to my game, KardVenture. 
|
|
|
Logged
|
|
|
|
|
JonBednez
|
 |
« Reply #10910 on: June 10, 2023, 04:04:28 PM » |
|
 Stacking blocks to get the orcs to the exit safely.
|
|
|
Logged
|
|
|
|
dangerz
|
 |
« Reply #10911 on: June 17, 2023, 03:37:57 PM » |
|
 Working on allowing the player to exit their robot. When they land on the dock, and they have air, the player can leave the ship. Here's the scale:  Still have a lot to work out, but it's getting there.
|
|
|
Logged
|
|
|
|
colinmbo
TIGBaby
|
 |
« Reply #10912 on: June 24, 2023, 05:18:14 PM » |
|
This is my first post on here so let me know if I'm doing something wrong! The gif is mad blurry, couldn't figure out how to get it any crisper.  There's still a lot to do. Most of my work up until now has been making the music and getting the art direction right. I had to rebuild everything several times because I started in the Godot 4 alpha over a year ago not knowing it was gonna take so long to fully release. But here we are & I learned a lot in the process.  Have been wanting to make this game since I was like 10. Now I'm 22 and I finally have the skillset to make it happen! Gonna try to start an actual devlog on here soon to show off all that I've already done. No idea how many people will see this but if this looks cool to you, you can check out some of my music on SoundCloud. Haven't uploaded in a while, but some of the soundtrack is on there. I'm planning on having a more complete album with songs for the game out later this year. https://soundcloud.com/mudklip/subwayy?si=2e5c8e3378c841a6bfe9ddcad07e9ab7&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
|
|
|
Logged
|
|
|
|
JonBednez
|
 |
« Reply #10913 on: July 01, 2023, 05:18:48 AM » |
|
Breaking crates and lowering the drawbridge. 
|
|
|
Logged
|
|
|
|
Guntha
|
 |
« Reply #10914 on: July 01, 2023, 01:55:04 PM » |
|
After some times I've posted gifs and videos, back to good old fashioned static screenshots :p A jam game I made in 2014, heavily inspired by Kuru Kuru Kururin, and slightly improved over time, which I plan to release in the future, compiled with other games.  
|
|
|
Logged
|
|
|
|
Guntha
|
 |
« Reply #10915 on: July 08, 2023, 07:40:09 AM » |
|
Another... thing I made in a game jam, this time in 2015: a map that moves similarly to a conveyor belt. I didn't find an application for a game for it, but I took some time after the jam to improve it (the original result didn't look as glorious :p) 2 screenshots + a Streamable video below:  https://streamable.com/pmj3sh
|
|
|
Logged
|
|
|
|
|
|
|
|
|