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SolarLune
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« Reply #1761 on: April 13, 2013, 04:04:06 PM » |
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A little experiment that I was making with JMonkeyEngine3.
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RedTentacleStudios
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« Reply #1762 on: April 13, 2013, 04:51:12 PM » |
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Screenshot of Tap the Glass taken on a tablet.
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Forstride
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« Reply #1763 on: April 13, 2013, 05:13:27 PM » |
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Did a HUD. Bonus points if you can tell me what the 3 bars on the left represent (Trying to make sure it's readable).
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mono
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« Reply #1764 on: April 13, 2013, 05:21:50 PM » |
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Ammunition, sweat level and rabbit power.
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TaftsBathtub
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« Reply #1765 on: April 13, 2013, 05:39:25 PM » |
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It's for a class project.
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poe
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« Reply #1766 on: April 13, 2013, 05:42:46 PM » |
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@TaftsBathtub infinite runner?
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Flavioli
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« Reply #1767 on: April 13, 2013, 05:45:05 PM » |
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It's a citybuilder/sim/RPG of sorts. This image is the player (who is the "mayor", essentially) bidding to buy a sword from one of the shops in the town. All icons are placeholders at the moment.
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Eketek
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« Reply #1768 on: April 13, 2013, 06:26:21 PM » |
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While revising a voxel-based 3d layout tool, for some reason, I ended up completely abstracting away all geometry. So, to have something more interesting than just a bunch of cubes to work with (and to have a reasonably complete abstract geometry system to code for), I wrote voxel engine which uses honeycombs (3d tessellations) to determine how space should be partitioned and what voxels should look like. (The last one is a bit buggy, because it uses test data for an experimental configuration process, which is angering me with bugs) I haven't yet decided what to do with it.
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TaftsBathtub
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« Reply #1769 on: April 13, 2013, 08:49:16 PM » |
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@TaftsBathtub infinite runner?
Probably going to be more of a finite runner. I like games to have a definite ending.
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DustyDrake
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« Reply #1770 on: April 14, 2013, 09:51:15 AM » |
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[img]
Did a HUD. Bonus points if you can tell me what the 3 bars on the left represent (Trying to make sure it's readable).
Health, thirst, and hunger?
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Forstride
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« Reply #1771 on: April 14, 2013, 03:46:00 PM » |
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Health, thirst, and hunger?
Yup. Thanks!
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Ingshtrom
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« Reply #1772 on: April 17, 2013, 09:09:56 AM » |
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First thing I thought of was CastleCrashers!
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thinlikenate
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« Reply #1773 on: April 18, 2013, 06:13:39 PM » |
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siskavard
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« Reply #1774 on: April 18, 2013, 08:12:23 PM » |
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I like the boss
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TNERB
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« Reply #1775 on: April 18, 2013, 09:56:00 PM » |
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Oh man that's some castlevania boss stuff right there
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mrKaizen
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« Reply #1776 on: April 19, 2013, 04:36:56 PM » |
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mrKaizen
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« Reply #1777 on: April 19, 2013, 04:39:21 PM » |
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New screen from EFFING DEAD new trailer video:
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Glassmoon
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« Reply #1778 on: April 20, 2013, 02:13:17 AM » |
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Another visualiser from my game. It's very nearly complete now, just 2 more visualisers left to make.
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barley
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« Reply #1779 on: April 20, 2013, 03:01:50 AM » |
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nnngh, every time I see your game it looks cooler
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