Raku
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« Reply #1920 on: May 18, 2013, 05:13:36 AM » |
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Tweaking this miniboss and fixing some bugs that he used to cause: I'm trying to make the minibosses better and more memorable, overall.
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matriax
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« Reply #1921 on: May 18, 2013, 07:02:03 AM » |
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Started the development of my second coded game called(provisionally) No Time To Stop
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dexter_deluxe
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« Reply #1922 on: May 18, 2013, 07:42:30 AM » |
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Monkey Melee
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Greg Game Man
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« Reply #1923 on: May 18, 2013, 09:09:33 AM » |
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An atmospheric puzzle adventure platformer I'm working on called Murias.
That looks like a big step up from your other works, the colours are great. You know i've made a bunch of puzzle platformers before so i'm happy to give feedback, send me a demo!
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Alec S.
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« Reply #1924 on: May 18, 2013, 10:34:46 AM » |
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Magnesium Ninja
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« Reply #1925 on: May 18, 2013, 11:33:16 AM » |
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Working on some coloured lighting, torches and crystals. The impact this stuff has on the game's atmosphere is phenomenal. Makes me very happy!
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Ant
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« Reply #1926 on: May 18, 2013, 12:58:03 PM » |
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devi ever
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« Reply #1927 on: May 18, 2013, 10:38:15 PM » |
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mrKaizen
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« Reply #1928 on: May 20, 2013, 01:13:49 PM » |
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GIF doesn't like transparency all that much, but oh well The pixel art looks cool. I like the colors > remind me of one of my favorite artist, Henk Nieborg. Only one thing: some not broken tile are a little bit in too good state, for me. But maybe it's just me
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Gregg Williams
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« Reply #1929 on: May 20, 2013, 01:41:20 PM » |
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The pixel art looks cool. I like the colors > remind me of one of my favorite artist, Henk Nieborg. Only one thing: some not broken tile are a little bit in too good state, for me. But maybe it's just me Cheers. We had Henk nicely lend us a hand in on of our previous games A.R.C.S, would love to possibly get the chance to collaborate with him again. Also all of these are pretty much first cuts, so I'm sure they will get touched over a few more dozen times, thanks for the feedback
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mrKaizen
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« Reply #1930 on: May 20, 2013, 02:14:07 PM » |
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The pixel art looks cool. I like the colors > remind me of one of my favorite artist, Henk Nieborg. Only one thing: some not broken tile are a little bit in too good state, for me. But maybe it's just me Cheers. We had Henk nicely lend us a hand in on of our previous games A.R.C.S, would love to possibly get the chance to collaborate with him again. Also all of these are pretty much first cuts, so I'm sure they will get touched over a few more dozen times, thanks for the feedback Ehi, cool - what an honor. Henk is AMAZING. O_O I saw A.R.C.S. trailer and I can see his style here and there (0:08 ground..) (btw: game looks good). ^_^
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Ishi
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« Reply #1931 on: May 20, 2013, 02:24:40 PM » |
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Tip: avoid active volcanos. If you happen to see something like this, consider a different route: This is lovely, the mountains look really chunky somehow.
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Fi_designer
TIGBaby
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« Reply #1933 on: May 21, 2013, 02:01:13 AM » |
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Hey guys! It is my first post here so I just wanted to say a proper "Hello". Here at Suto Games we're trying to create games using traditional methods and Unity 3D. So, basically, we're making all our models in plasticine and small elements in real-world and then put them into Unity. Below you can see screens from our game called "Freedom Run". It's an endless runner with in-game comic book for players to unlock. Check them out (and please give us some feedback ): Also, check out our: Main site: http://www.goodfightgames.com/Facebook page: https://www.facebook.com/goodfightgamesIf you'll want to keep in touch, Link with me: http://www.linkedin.com/in/cholewczynski
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barley
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« Reply #1934 on: May 24, 2013, 11:37:48 PM » |
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If any of you haven't seen this yet, it's Cloudface. The art is being done by siskavard, music by Calum Bowen, and I'm doing the programming! The backgrounds here are just programmer art, but I matched the colours to one of the colour studies that siskavard has done:
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devi ever
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« Reply #1935 on: May 25, 2013, 01:43:39 AM » |
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If any of you haven't seen this yet, it's Cloudface. The art is being done by siskavard, music by Calum Bowen, and I'm doing the programming! Definitely interested to see where this goes! Really curious about the gameplay.
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devi ever
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« Reply #1936 on: May 25, 2013, 01:48:31 AM » |
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Slowly but surely getting my first full-length game ever completed! devlog in my sig
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electrolyte
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« Reply #1939 on: May 25, 2013, 06:18:13 AM » |
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