madpoet
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« Reply #3740 on: May 22, 2014, 07:51:59 AM » |
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I know this is rich coming from me, but Imma say it anyway. Today is Thursday bruh My bad! Will only post on Saturday for now..
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mrKaizen
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« Reply #3741 on: May 22, 2014, 01:23:27 PM » |
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finally on Tuesday aahha you are right but here in Italy we have... ehm.. time differences (ok, I forgot BUT I tweeted on 2:52pm · 17 May 2014 so... it was saturday! ^__^ )
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mrKaizen
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« Reply #3742 on: May 22, 2014, 01:27:40 PM » |
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SwordyA tribal couch-multiplayer physics based brawler. Images and Gifs: [...] We are Frogshark - three guys in New Zealand making games. TwitterDev logWhat do you think? :D Missed those! LOOKS AMAZING :D (ok a week later but ehi! :D )
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brock555
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« Reply #3743 on: May 23, 2014, 12:04:51 PM » |
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sagzorz
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« Reply #3744 on: May 23, 2014, 06:46:30 PM » |
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Testing new things in Frequency Domain (Conductor mode test) Gameplay video:
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« Last Edit: May 23, 2014, 06:53:42 PM by sagzorz »
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Ataverti
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« Reply #3745 on: May 23, 2014, 06:58:49 PM » |
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Work in Progress. Someday in Steam? Film noir fps game...
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Sakar
Guest
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« Reply #3746 on: May 23, 2014, 08:06:50 PM » |
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mesh particles are great
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lonewolf
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« Reply #3748 on: May 23, 2014, 10:20:16 PM » |
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« Last Edit: May 23, 2014, 10:26:00 PM by lonewolf »
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Ludipe
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« Reply #3749 on: May 23, 2014, 11:59:12 PM » |
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Happy screenshotsaturday ! Check out "Outsiders", our AR game inspired by "Space Hulk" and "X-COM" Follow us on Twitter
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Jonathan Burroughs
Level 1
Co-founder Variable State
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« Reply #3752 on: May 24, 2014, 03:27:24 AM » |
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There is so much to like about that screenshot. Gorgeous particles!
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ryansumo
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« Reply #3753 on: May 24, 2014, 05:01:12 AM » |
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Mocking up some game design ideas/changes.
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ANtY
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« Reply #3755 on: May 24, 2014, 06:36:51 AM » |
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Laddo_D
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« Reply #3756 on: May 24, 2014, 08:05:09 AM » |
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Putting goofy boss subtitles in was waaay overdue, if you ask me.
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« Last Edit: May 24, 2014, 08:18:01 AM by Laddo_D »
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Vanhail
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« Reply #3757 on: May 24, 2014, 08:18:40 AM » |
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Unit/Terrain intel toggled via tap n' hold.
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Ice Water Games
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« Reply #3758 on: May 24, 2014, 08:28:02 AM » |
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Near Mt. Baker.
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TheIndieForge
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« Reply #3759 on: May 24, 2014, 08:31:58 AM » |
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Reworked combat effects.
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