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longshorts
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« Reply #5421 on: March 14, 2015, 12:54:36 PM » |
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Still working on creating enough content to justify a devlog, but hell, can't say no to Screenshot Saturday! Here is a glance of my game in development Firelight!
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Bishop
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« Reply #5422 on: March 14, 2015, 01:53:06 PM » |
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Can you tell what it is?
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EnragedCoder
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« Reply #5423 on: March 14, 2015, 02:24:49 PM » |
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Swamp level of my upcoming game Keyboard Warriors.
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bithead
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« Reply #5425 on: March 14, 2015, 02:25:30 PM » |
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@Juwdah: Flotsam is looking awesome! Added large asteroids to Enso.
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BBreakfast
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« Reply #5427 on: March 14, 2015, 02:37:55 PM » |
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first in-game screenshot of my unnamed Tactics RPG game.
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Charlie Fleed
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« Reply #5428 on: March 14, 2015, 03:07:11 PM » |
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Just got this from my artist. It's the flying unit of my turn-based strategy RPG: the hawkman.
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oleomingus
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« Reply #5429 on: March 14, 2015, 03:10:22 PM » |
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wizardfu
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« Reply #5431 on: March 14, 2015, 03:18:41 PM » |
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Latest Songbringer screenshot:
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Timo Vihola
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« Reply #5432 on: March 14, 2015, 04:22:11 PM » |
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Hardland pixel art:
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Christian
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« Reply #5433 on: March 14, 2015, 04:43:26 PM » |
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Swamp level of my upcoming game Keyboard Warriors. You have a site or Twitter page to learn more?
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hazeman
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« Reply #5434 on: March 14, 2015, 04:57:57 PM » |
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Maya Breaker Has been green lit! That's right, we're getting on Steam. Thank you all! This site was instrumental in making this happen! http://bit.ly/1t69btW
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------------------------------------------------ Twitter @xanthousray
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EnragedCoder
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« Reply #5435 on: March 14, 2015, 05:55:26 PM » |
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Swamp level of my upcoming game Keyboard Warriors.
You have a site or Twitter page to learn more? No, not yet. But I will create a devlog page on these forums as soon as I'll get the chance.
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GroZZleR
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« Reply #5436 on: March 14, 2015, 06:49:30 PM » |
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Here's a shot from the unnamed 4X game I'm working on: (click for 1080p) Check out the devlog if you've got the time. Just getting started.
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Howard Day
Level 1
Huge fan of spaceships and exposions.
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« Reply #5437 on: March 14, 2015, 07:19:52 PM » |
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Little more progress on the DarkForcesEsque Mobile prototype - I have it running at 60fps on every android system I've installed it on. I couldn't find what I needed for controls on the Asset Store, so I wrote, from scratch, the touch joystick controller code. I'm pretty proud of them - they work in the editor (using the mouse and WASD input), in standalone builds/webplayer, and on the device. They act entirely on Gameobjects, so you can use whatever GUI you want. I'm pretty happy with them! I recently got some nice smoothing put in, that helps even it out and smoothly reset your vertical view on mobile devices. Next up is working on the code for the multiple angles of the storm troopers - and then getting basic flipbook animation in! If anyone's interested in checking out the very rough demo build (no gameplay, just movement and art) just check this out: http://www.hedfiles.net/DFMobile/DFMobile.htmlEnjoy!
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« Last Edit: March 14, 2015, 07:35:23 PM by Howard Day »
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Dewfreak83
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« Reply #5438 on: March 14, 2015, 09:02:28 PM » |
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In five days SwapQuest will hit the AppStore! Spread the hype! I have a feeling this will do really well!
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GG-Works
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« Reply #5439 on: March 15, 2015, 03:22:27 PM » |
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New title screen for my game, I'm going back and adding little animations to make the game feel more alive. Eventually I'll make some more animated gifs showing some of the things that was worked on.
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