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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2148302 times)
xier
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Totes mah goats


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« Reply #5420 on: March 14, 2015, 12:17:47 PM »

Here's our Screenshot Saturday submission - Brynnhilde trying to survive the night !!  Epileptic

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Currently working on: www.dragonoflegends.com
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longshorts
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« Reply #5421 on: March 14, 2015, 12:54:36 PM »

Still working on creating enough content to justify a devlog, but hell, can't say no to Screenshot Saturday! Here is a glance of my game in development Firelight!

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Bishop
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« Reply #5422 on: March 14, 2015, 01:53:06 PM »

Can you tell what it is?

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EnragedCoder
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« Reply #5423 on: March 14, 2015, 02:24:49 PM »

Swamp level of my upcoming game Keyboard Warriors.

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Rebusmind
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Game Designer


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« Reply #5424 on: March 14, 2015, 02:25:15 PM »

In five days SwapQuest will hit the AppStore! Spread the hype!


 
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<a href="http://www.indiedb.com/games/life-on-mars" title="View Life on Mars on Indie DB" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/65022.png" alt="Life on Mars
bithead
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« Reply #5425 on: March 14, 2015, 02:25:30 PM »

@Juwdah: Flotsam is looking awesome!

Added large asteroids to Enso.

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Manuel Magalhães
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« Reply #5426 on: March 14, 2015, 02:36:00 PM »

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BBreakfast
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« Reply #5427 on: March 14, 2015, 02:37:55 PM »



first in-game screenshot of my unnamed Tactics RPG game.
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Charlie Fleed
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« Reply #5428 on: March 14, 2015, 03:07:11 PM »

Just got this from my artist. It's the flying unit of my turn-based strategy RPG: the hawkman.

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oleomingus
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Oleomingus


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« Reply #5429 on: March 14, 2015, 03:10:22 PM »

Some screenshots from a new environment I am trying out. Still very much a work in progress.
( Built in Sketchup and Unity ).












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vitorlanna
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« Reply #5430 on: March 14, 2015, 03:15:52 PM »



This is my game! A tactical game where you battle with robots. In this screenshot it shows the player cheking out the enemy parts, so he/she can see what the enemy may drop.
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wizardfu
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Nathanael Weiss


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« Reply #5431 on: March 14, 2015, 03:18:41 PM »

Latest Songbringer screenshot:

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Timo Vihola
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Hardland citizen


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« Reply #5432 on: March 14, 2015, 04:22:11 PM »

Hardland pixel art:

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Christian
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« Reply #5433 on: March 14, 2015, 04:43:26 PM »

Swamp level of my upcoming game Keyboard Warriors.


You have a site or Twitter page to learn more?
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Visit Indie Game Enthusiast or follow me @IG_Enthusiast to learn about the best new and upcoming indie games!
hazeman
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The Haze-man


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« Reply #5434 on: March 14, 2015, 04:57:57 PM »

Maya Breaker Has been green lit! That's right, we're getting on Steam.
Thank you all! This site was instrumental in making this happen!

http://bit.ly/1t69btW


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EnragedCoder
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« Reply #5435 on: March 14, 2015, 05:55:26 PM »

Swamp level of my upcoming game Keyboard Warriors.


You have a site or Twitter page to learn more?

No, not yet. But I will create a devlog page on these forums as soon as I'll get the chance.
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GroZZleR
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« Reply #5436 on: March 14, 2015, 06:49:30 PM »

Here's a shot from the unnamed 4X game I'm working on:

(click for 1080p)

Check out the devlog if you've got the time.  Just getting started.
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Howard Day
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Huge fan of spaceships and exposions.


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« Reply #5437 on: March 14, 2015, 07:19:52 PM »

Little more progress on the DarkForcesEsque Mobile prototype - I have it running at 60fps on every android system I've installed it on. I couldn't find what I needed for controls on the Asset Store, so I wrote, from scratch, the touch joystick controller code. I'm pretty proud of them - they work in the editor (using the mouse and WASD input), in standalone builds/webplayer, and on the device. They act entirely on Gameobjects, so you can use whatever GUI you want. I'm pretty happy with them!
I recently got some nice smoothing put in, that helps even it out and smoothly reset your vertical view on mobile devices. Next up is working on the code for the multiple angles of the storm troopers - and then getting basic flipbook animation in!




If anyone's interested in checking out the very rough demo build (no gameplay, just movement and art) just check this out:
http://www.hedfiles.net/DFMobile/DFMobile.html
Enjoy!
« Last Edit: March 14, 2015, 07:35:23 PM by Howard Day » Logged

Main Art guy on Wings of St Nazaire, here's our Devlog, and my Personal Website. SPACESHIP!
Dewfreak83
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« Reply #5438 on: March 14, 2015, 09:02:28 PM »

In five days SwapQuest will hit the AppStore! Spread the hype!


 

I have a feeling this will do really well!
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GG-Works
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It's going to be a long ride


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« Reply #5439 on: March 15, 2015, 03:22:27 PM »


New title screen for my game, I'm going back and adding little animations to make the game feel more alive.  Eventually I'll make some more animated gifs showing some of the things that was worked on.
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