benjkers
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« Reply #7000 on: February 06, 2016, 06:48:37 AM » |
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We'll soon be expanding dialogue UI and other things related. Here's character "crashing", and speech bub test: Ascending to the Forest Throne: Flame FX/anim, smoke tendril and additive/fake lighting: Return to waterfall/lake to test some new shaders (tree and foliage, color grading, channel swapping madness): Devlog kick-off this week, we hope
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Pehesse
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« Reply #7001 on: February 06, 2016, 06:51:37 AM » |
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Louard
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« Reply #7002 on: February 06, 2016, 07:18:28 AM » |
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-Louard louardongames.blogspot.com
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Zuurix
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« Reply #7003 on: February 06, 2016, 07:34:15 AM » |
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Building a spaceship in Sector Six, my RPG/SHMUP hybrid.
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Luna Indigo Studio
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« Reply #7004 on: February 06, 2016, 08:06:34 AM » |
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Flying enemies animation
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J. Kyle Pittman
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« Reply #7005 on: February 06, 2016, 08:16:17 AM » |
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Grayboxing a new level for Gunmetal Arcadia Zero. Slidey floors and spikes and bomb walls and crumbling tiles.
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matriax
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« Reply #7006 on: February 06, 2016, 09:00:08 AM » |
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Changed the look of the game for other a bit more retro :
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Hoj
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« Reply #7008 on: February 06, 2016, 09:22:16 AM » |
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Desert theme for Maze Explorer
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RoboticPotato
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« Reply #7009 on: February 06, 2016, 09:29:24 AM » |
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Some potential new skins that we are going to put into our game Spacecats in Space! What do you guys think?
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bleufonte
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« Reply #7012 on: February 06, 2016, 02:55:04 PM » |
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Sky RemnantToday we're showing off what the captain starting costumes look like. Depending on what trait your captain is most known for, he or she will start out with one of three unique costumes(across seven different team colors). Each costume features an outfit and a hat that have different helpful stat boosts for your captain to utilize right off the bat.
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oahda
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« Reply #7013 on: February 06, 2016, 03:35:02 PM » |
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SeanNoonan
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« Reply #7014 on: February 06, 2016, 04:34:54 PM » |
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Working on my new logo... Got a devlog to go with it too:
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« Last Edit: February 06, 2016, 06:42:09 PM by SeanNoonan »
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J. Kyle Pittman
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« Reply #7015 on: February 06, 2016, 04:36:56 PM » |
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Finished the proper boss for the first stage This looks right up my alley! I'll be keeping an eye out for this one!
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QOG
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« Reply #7018 on: February 06, 2016, 05:27:15 PM » |
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